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NPC Generator

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Advanced [show]


Dalgal Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is muscular with a powerful set of arms. He has styled his brown hair well, parting it to the left. His ears are large.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He would rather hide behind his crafts than deal with other people.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Dalgal was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Military. Occupation: Brewer

Voice: Russian accent

Attributes [hide]

Dalgal Rubyeye, Male Dwarf Paladin 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 115 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 3000 gp. Banded agate (10 gp). Lapis lazuli (10 gp). Violet garnet (700 gp). Rock crystal (40 gp). Chalcedony (40 gp). Deep green spinel (80 gp). Zircon (40 gp). Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs


Astar Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair, while still mostly purple, has prominent grey streaks. His eyes are likewise black.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is a Yochlol in disguise. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Ideals: Passionate. Flaws: Hedonist. Bonds: Poor, Adventurer, Nature. Occupation: Servant

Voice: Squeaky

Attributes [hide]

Astar Ideal, Male Tiefling Rogue 8
Medium (5'8") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 23 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)14 (+2) 14 (+2)19 (+4)
Skills Arcana +5, Insight +5
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1100 gp. Malachite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chem Pain, Male Tiefling [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is greying and his face has many wrinkles. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: Born in the east his family was never financially stable. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: To be a Architect again; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Junk Dealer

Voice: Uses lots of figures of speech

Attributes [hide]

Chem Pain, Male Tiefling Monk 1
Medium (5'10") Tiefling, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)17 (+3) 11 (+0)12 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Auran, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1 Banded mail.


Social Check DCs


Habor Bedlam, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting clothing which further accentuates his frame. His chestnut hair is thinning but still full. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He also has developed a complete distrust of the Barkeep profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother had invested heavily in several trade routes and wanted him to inherit them. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Addict. Bonds: Attractive, Immigrant, Criminal record, Job, Rich. Occupation: Crown-heir

Voice: Relaxed voice

Attributes [hide]

Habor Bedlam, Male Tiefling Cleric 8
Medium (6'6") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 24 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)13 (+1) 14 (+2)15 (+2)
Skills Acrobatics +4, Survival +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Menny Welber, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright blue and grey, and wears rings and necklaces with large, colorful gems. She wears her blonde hair up. She has several tiny ruby earrings on each ear.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she feels threatened by others

Ideals: Athletic, Impeccable. Flaws: Antagonistic, Fearful. Bonds: Rich, Military. Occupation: Shepherd

Voice: Speaks through clenched teeth

Attributes [hide]

Menny Welber, Female Gnome Wizard 11
Small (3'6") Gnome, Neutral Good (CR 11)
Armor Class 13
Hit Points 19 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +6, Investigation +7
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Goblin, Infernal
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444321

Possessions: 3200 gp. Golden yellow topaz (900 gp).


Social Check DCs

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