Ghesh Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His crest is copper, silky, and of moderate length. He is baby faced.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Entrepeneur. Flaws: Mundane, Secretive. Bonds: Attractive, Rich. Occupation: Marshal
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 14)
Armor Class 12
Hit Points 53 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll, Celestial
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beleth Swift, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear black clothing when she does not wear armor, and she perpetually has her kukri ready. Her chestnut hair is kept up in a ponytail inside a top hat. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Ideals: Fighting. Flaws: Insane, Impulsive, Disease, Insomniac. Bonds: Adventurer. Occupation: Armorer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 18 (+4) | 7 (-2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Orc, Dwarven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 700 sp. 1 Masterwork Uncommon Weapon.
Emma Ethanasath, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a yellow collared shirt and brown skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. Her black hair is singed and shortened. She has hazel eyes.
Personality: She is happy with her job as a Navigator. She turns her eye from what people do, preferring to live and let live. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Emma has worked very hard to control her curse. She ran away from her former home and has been making her living as a Navigator for the past few years.
Motivation: She'd like to take her coworkers down a peg; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Ugly, Disease. Bonds: Job. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 400 gp.
Ahrim Idea, Male Tiefling [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His hair is chestnut, silky, and of moderate length. His black eyes dart from person to person to random spaces in the air.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a pair of adventurers, Ahrim grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.
Motivation: He would like to get married and retire; and he wants to meet his childhood hero
Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Architect
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Juliana England, Female Human [Permalink]
Personal [hide]
Description: This southern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her clothes are grease stained in places. Her red hair is cut short with large spiked bangs in the front. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Abrasive and pushy, she has a hard time making friends. She is used to getting what she wants. In part because she is a meticulous planner.
History: Juliana was born with her father's beautiful face. A few years later when the west was not economically sound they moved to her current location. She left for the south, certain she would find work there.
Motivation: She's repulsed by the PC; and she's looking for her big break
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Bather
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 62 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +7 / 3d4+4, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: Fiery yellow corundum (1200 gp). Hematite (6 gp). Violet garnet (1300 gp). Onyx (50 gp). Silver pearl (120 gp). Amber (120 gp). Zircon (50 gp). Deep blue spinel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!