Beleth Failure, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'4" western woman, she wears a green costume with the symbols of the sun god on her torso. She has wavy chestnut hair. Her white eyes peer out from beneath her deerstalker green hat.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is harsh and unforgiving.
History: Beleth was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She moved from fad to fad and when she turned 15 she discovered singing. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to open a new tavern; and to be a navigator again
Ideals: Disciplined, Artistic. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Animal Trainer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 9)
Armor Class 10
Hit Points 73 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 500 gp.
Korfel Goltorah, Male Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He is an epitome of beauty. His blonde hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is fixated on the number 14. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Korfel lived on a farm with his father, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Marry his brother to traveling adventurers; and he'd like to take his coworkers down a peg
Flaws: Insane. Bonds: Attractive, Rich, Family, Job. Occupation: Blacksmith
Voice: Indian accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 16 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Halfling, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Alice Tindall, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears grey painted combat armor at almost all times. She wears her hair in dreadlocks. She is very pretty but has cold, dead eyes.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born in the east. A few years later when the north was not economically sound they moved to her current location. Days after completing her studies, news broke out that her hometown was attacked by goblins. Alice was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: Many goblins want her driven away; and further expansion of business
Bonds: Attractive, Enemies, Job, Immigrant. Occupation: Tailor
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 13 (+1) | 11 (+0) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 200 sp. A delicate silver chain set with a tourmaline (50 gp).
Mantus Virtue, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. His red hair is heavily combed to the right. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He snorts whenever he laughs or is feeling confident. He invites people to come help in his community garden.
History: His mother raised him in a mountain cabin. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.
Motivation: To settle down with his crush; and he wants to get laid
Ideals: Philantrophist. Flaws: Addict. Bonds: Nature, Family, Has a crush. Occupation: Sage
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 8)
Armor Class 10
Hit Points 44 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Goblin, Orc, Draconic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 600 gp.
Marastyr Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many blue ritualistic tattoos. She wears professional attire. Her black hair is smooth and relatively long. She has a tattooed face.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Marastyr is combative with any and all who dare try her patience in the slightest.
History: She was raised by priests from a young age. In her 12th year, her parents were killed by a gnolls raid, leaving Marastyr alone in the world. After a stint in an orphanage, she was adopted. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge
Ideals: Justice. Bonds: Attractive, Enemies, Religious, Mentor. Occupation: Barkeep
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 12)
Armor Class 9
Hit Points 75 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 17 (+3) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Abyssal, Gnome
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +7
Possessions: 4000 gp. Emerald (1200 gp). Obsidian (12 gp). Amethyst (110 gp).
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