Fragrant Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fitting clothing which further accentuates his frame. He has moderate length beige fur. His fierce blue eyes like to dwell on things.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels threatened by others; and he's repulsed by the pc
Ideals: Opinionated. Flaws: Antagonistic, Secretive, Fearful. Bonds: Attractive, Rich. Occupation: Tailor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 8 (-1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +2
Possessions: 400 gp.
Thradal Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 4'4". He is generally shirtless and showing off his tattooed chest. His brown hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady blue eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born to a Knight, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Passionate, Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Fisher
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 18 (+4) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Auran, Infernal, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Mijira Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She very much looks the part of a Stylist. Her white crest is long and unkept. Her eyes are red and beady.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is frequently practicing swordplay.
History: Mijira lived on a farm with her mother, near the main road leading to a nearby town. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted necromantic powers by her dying brother.
Motivation: To reunite with her absent mother; and her spouse's relatives view her with great suspicion
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Military, Family. Occupation: Stylist
Voice: Dutch accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 38 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Druidic, Goblin
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 8000 sp. Aquamarine (1100 gp).
Qualen Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He prefers to wear tan pants and tee shirts, marred by beers. With a patchy silver beard and wild silver hair. He wears large thick round spectacles.
Personality: He speaks before he thinks and is too direct. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Butcher and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and wants to open a new tavern
Ideals: Joker. Flaws: Ugly, Impulsive, Disease. Bonds: Job. Occupation: Butcher
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 21000 sp. Hematite (6 gp). Azurite (6 gp). Blue quartz (6 gp). White pearl (110 gp).
Guy Webley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, brown, dusty cloak. His moppish silver hair is in a traditional bowl cut. He has gleaming, smiling violet eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: A powerful necromancer made him what he is. His childhood dream was to be a Bowyer, but he was a colossal failure. He has achieved small success as a Brewer.
Motivation: To get a good night's sleep; and wants to open a new tavern
Ideals: Artistic. Flaws: Insomniac. Bonds: Job, Family, Mentor. Occupation: Brewer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 19 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 7 (-2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 500 gp.
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