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Advanced [show]


Silvo Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes and a red hat with a green feather.

Personality: He loves telling others what to do and how they should feel about things. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Bellfounder business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Expand his business; and he has money and likes to spend it

Ideals: Opinionated, Gifted. Bonds: Rich, Job, Family. Occupation: Bellfounder

Voice: Rolls R's

Attributes [hide]

Silvo Honeypot, Male Halfling Expert 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)12 (+1) 11 (+0)14 (+2)
Skills Athletics +3, Deception +5
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +5

Possessions: 100 gp. Obsidian (14 gp). Zircon (70 gp). Fire opal (600 gp). Azurite (14 gp).


Social Check DCs


Stannor Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a white coat over a blue low-cut shirt, and a top hat upon his head, and is pretty ugly. His silver hair is long and unkept. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stannor hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He also has developed a complete distrust of the Carter profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Spice Merchant.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Artistic, Athletic. Flaws: Ugly, Disease. Bonds: Job. Occupation: Spice Merchant

Voice: Low range voice

Attributes [hide]

Stannor Smoothhands, Male Halfling Expert 14
Small (3'2") Halfling, Neutral Evil (CR 14)
Armor Class 14
Hit Points 71 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)18 (+4) 15 (+2)11 (+0)
Skills Perception +7, Persuasion +5
Senses Passive Perception 15
Languages Common, Halfling, Draconic, Aquan, Gnome, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 pp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Gold music box (4000 gp). Brass mug with jade inlays (100 gp). A necklace of small pink pearls (4000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (1700 gp). Old masterpiece painting (2400 gp). Old masterpiece painting (2400 gp).


Social Check DCs


Godfrey Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy grey suit, and carries greatswords. He has a small bristly mustache and wavy red hair. His fierce violet eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Godfrey and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Godfrey discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Godfrey fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Adventurer, Poor. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Godfrey Tattersall, Male Human Aristocrat 1
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)17 (+3) 11 (+0)8 (-1)
Skills Animal Handling +2, Religion +5
Senses Passive Perception 10
Languages Common, Celestial, Ignan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 200 sp.


Social Check DCs


Vezera Chumbyxirinnish, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears bulky green painted plate armor, and she perpetually has her bow ready. Her silver crest is singed and shortened. She has several tiny jet earrings on each ear.

Personality: Vezera speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Vezera is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Regain custody of her daughter; and doesn't want to be a bather and was forced into it by her family

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Rich, Family. Occupation: Bather

Voice: pre-pubescent

Attributes [hide]

Vezera Chumbyxirinnish, Female Dragonborn Fighter 4
Medium (6'3") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)13 (+1) 18 (+4)14 (+2)
Skills History +3, Sleight of Hand +2
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Jelenneth Rothenel, Female Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a robe, a symbol of death around her neck, and a shortbow on her belt. She has shaved her head bald. Her eyes are hazel and she is always smoking a pipe.

Personality: Always inclined to offer people food she seems plenty friendly. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. She now spends her time doing works of charity.

Motivation: Her religion dominates her actions; and she feels threatened by others

Ideals: Fighting, Philantrophist. Flaws: Fearful. Bonds: Religious, Mentor. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Jelenneth Rothenel, Female Elf Ranger 1
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Star rose quartz (60 gp).


Social Check DCs

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