Hunter Payton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. He has styled his black hair well, parting it to the right. He wears an eyepatch.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Hunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: A powerful slaver made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has since lost track of the people in his past.
Motivation: Seeks redemption.
Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Criminal record, Family, Mentor. Occupation: Carter
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 8 (-1) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Rock crystal (50 gp).
Eridred Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: She wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her monstrous two handed axe. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has moderate length chestnut hair. Her eyes are likewise hazel.
Personality: She is erratic and paranoid. She believes drow are coming to abduct people. She invites people to come help in her community garden.
History: Eridred lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Ploughman, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: Wants to raise her children well; and she wants revenge against drow
Ideals: Philantrophist. Bonds: Attractive, Enemies, Family. Occupation: Miner
Voice: pre-pubescent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1800 sp. 3 Alchemist’s fire.
Rose High-hill, Female Halfling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She usually wears her white robe and has her whip always slung over her shoulder. Her golden hair is cut short with large spiked bangs in the front. She is baby faced.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She cannot resist a sob story and will often dote over anyone who has one.
History: Rose was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Through the years after Rose was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Rose's mother didn't care for her much, and the feeling was mutual. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She wants revenge against illithids; and revenge
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor. Occupation: Barkeep
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 9 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 7 (-2) | 13 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Geoffrey Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his golden hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He loves telling others what to do and how they should feel about things. Energy wise he seems alert and responsive.
History: Gifted from a young age, Geoffrey studied abroad. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted divine powers by his dying sister.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Opinionated, Professionalism, Gifted, Impeccable. Bonds: Poor. Occupation: Dyer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Halfling, Aquan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +0
Possessions: 2000 cp.
Elaim Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a grey vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and blonde. He tend to wears goggles to shield his eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is lazy, self-centered, vain, and jealous.
History: His mother raised him in a mountain cabin. His psionic abilities were realized during a raid on his village. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Find a way to reverse the transformation of his sister; and to prove his worth to the world
Ideals: Joker, Gifted. Flaws: Ugly, Selfish. Bonds: Nature. Occupation: Miner
Voice: Uses sign language
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 220 gp. Amethyst (140 gp).
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