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Advanced [show]


Shifting On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times. He carries a battered spear and tarnished sword as well. His fur is red, silky, and of moderate length. This green eyed easterner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Shifting was born with his mother's beautiful face. He struck it rich when he found rare goods in large quantities. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shifting fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Disciplined. Bonds: Attractive, Rich. Occupation: Cook

Voice: Speaks like tongue is numb

Attributes [hide]

Shifting On the Water, Male Tabaxi Aristocrat 8
Medium (5'6") Tabaxi, Lawful Good (CR 8)
Armor Class 9
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)17 (+3) 16 (+3)13 (+1)
Skills Animal Handling +6, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Celestial, Elven, Auran
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3

Possessions: 300 gp. Sardonyx (40 gp). Violet garnet (400 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Raam Trust, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Mason. He has done his best to style his purple hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been a successful dealer in antiques buying low and selling high.

Motivation: Someone believes him a fraud; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Greedy. Bonds: Poor, Attractive, Religious, Enemies. Occupation: Mason

Voice: Sleepy voice

Attributes [hide]

Raam Trust, Male Tiefling Commoner 10
Medium (5'0") Tiefling, Neutral Good (CR 10)
Armor Class 10
Hit Points 54 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 11 (+0)17 (+3)
Skills Nature +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 130 pp. Tiger eye turquoise (5 gp). Amber (70 gp). Rose (50 gp). Citrine (50 gp). Blue quartz (5 gp). Violet garnet (1000 gp).


Social Check DCs


Curran Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He wears a fancy white suit. He wears his hair in dreadlocks. He has a dull look in his brown eyes.

Personality: Curran is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Curran is combative with any and all who dare try his patience in the slightest.

History: Curran was born with his father's beautiful face. He found a children's book about a Halfling Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.

Motivation: To be a Stableman again; and wants to open a new tavern

Ideals: Extrovert, Justice. Bonds: Attractive, Adventurer, Has a crush, Job. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Curran Fatrabbit, Male Halfling Barbarian 10
Small (3'3") Halfling, Lawful Good (CR 10)
Armor Class 12
Hit Points 80 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)17 (+3) 8 (-1)16 (+3)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 9
Languages Common, Halfling, Sylvan, Ignan, Undercommon
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1

Possessions: 150 pp. Gold and topaz bottle stopper cork (900 gp). Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Solid gold idol (200 gp).


Social Check DCs


Fragrant Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear pastel clothing when he does not wear armor. His yellow fur is still thick. His eyes are copper and beady.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Fragrant was born in the east. At a young age he loved to build and create. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Performer and was forced into it by his family; and to reunite with his absent mother

Ideals: Athletic, Artistic, Persistence. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Performer

Voice: Forgets to breathe while speaking

Attributes [hide]

Fragrant Mirror, Male Tabaxi Adept 11
Medium (5'7") Tabaxi, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 40 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 10 (+0)11 (+0)
Skills Insight +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 2600 gp. Smoky quartz (50 gp). Pink pearl (50 gp). Azurite (6 gp). Eye agate (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vistra Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is well dressed, constantly wearing a brown suit, tan shirt, and grey tie. Her white hair is unkempt and raggedy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is obsessed with finding treasure.

History: Born to a pair of adventurers, Vistra grew up listening to her mother's many stories. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. In the meantime she has taken over work as a Roofer and occasionally as a mercenary.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Flaws: Ugly. Bonds: Poor, Job, Adventurer, Criminal record. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Vistra Thrahak, Female Dwarf Fighter 9
Medium (4'0") Dwarf, Neutral Evil (CR 9)
Armor Class 13
Hit Points 66 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Intimidation +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1900 gp. Onyx (80 gp). Chalcedony (80 gp). Black pearl (1200 gp).


Social Check DCs

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