Azzakh Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a colorful flower in his scarlet crest. His otherwise smooth face is marked with small tiny scars.
Personality: Confrontational and typically high on some drug or another. He is frequently practicing swordplay.
History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Logical. Flaws: Addict, Mundane. Bonds: Attractive, Military. Occupation: Painter
Voice: Pirate accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 200 gp. 1 Silk rope.
Silvo Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of the sun god on his torso. He has a black handlebar mustache and slicked back black hair. His violet eyes lackadaisically let the world flow into them.
Personality: He can speak with the recently deceased. He enjoys reading and quiet.
History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school to support his sick mother, and resented it. By chance he met his sister recently and the two have been together since.
Motivation: He doesn't get along with people that don't share his tastes; and regain custody of his son
Ideals: Gifted, Logical, Impeccable. Bonds: Immigrant, Family. Occupation: Barber
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 15)
Armor Class 11
Hit Points 71 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 18 (+4) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Aquan, Elven, Ignan
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 1 |
Possessions: 3000 gp. Eye agate (12 gp). Sardonyx (50 gp). Onyx (50 gp). Carnelian (50 gp). Tiger eye turquoise (12 gp). Golden yellow topaz (1300 gp). Rock crystal (50 gp). Jet (150 gp). Hematite (12 gp). Lapis lazuli (12 gp). Violet garnet (1300 gp). Red spinel (150 gp). Blue quartz (12 gp). Star ruby (1600 gp). Blue star sapphire (1600 gp). Zircon (50 gp). 1 Medium magic item.
Kelter Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and to get a good night's sleep
Ideals: Persistence. Flaws: Ugly, Insomniac. Bonds: Rich, Immigrant. Occupation: Carter
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 12)
Armor Class 11
Hit Points 78 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 4000 gp. Deep blue spinel (800 gp). Iolite (20 gp). Black pearl (800 gp). Sardonyx (20 gp).
Gerald Marston, Male Human [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. He is physically well-built. With a patchy black beard and wild black hair. His eyes are a pleasant brown.
Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with vampirism at a very young age, Gerald has worked very hard to control his curse. He has worked as a Layabout like his father before him.
Motivation: Expand his business; and further expansion of business
Ideals: Gifted. Flaws: Disease. Bonds: Job, Rich. Occupation: Layabout
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 28 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 700 gp. Aquamarine (900 gp). Lapis lazuli (14 gp). Star rose quartz (70 gp). Citrine (70 gp). Zircon (70 gp). Eye agate (14 gp). Fiery yellow corundum (1300 gp).
Dalaba Reese, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her auburn hair is kept up in a ponytail inside a Stetson hat. Her thin eyebrows rest above her beady green eyes.
Personality: Confrontational and typically high on some drug or another. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She got into the Stylist business at a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Flaws: Ugly, Addict, Shy. Bonds: Job. Occupation: Stylist
Voice: Russian accent
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 7 (-2) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Aquan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Gold and topaz bottle stopper cork (700 gp). 1 Minor magic item.
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