Synthrin Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with wide-brimmed hat. She has a slight overbite and is overall scrawny. She sports a flattop crest cut. Her eyes are likewise gold.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She enjoys reading and quiet.
History: From birth she was tutored by a cruel and relentless mentor. Synthrin was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Synthrin decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Meet up once more with her childhood friend; and she is a bit of a kleptomaniac
Ideals: Disciplined, Logical. Bonds: Mentor, Criminal record, Adventurer. Occupation: Tailor
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 60 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 400 pp. Gold music box (4000 gp). Solid gold idol (1100 gp). Old masterpiece painting (1300 gp). Brass mug with jade inlays (100 gp). An abacus with copper, silver and gold markers (120 gp). A necklace of small pink pearls (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aasathra Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears clothing that is held on in multiple layers but all of it is in poor condition. She has styled her copper crest well, parting it to the left. She wears an eyepatch.
Personality: Cocky and sure of herself, she believes she is the best Hunter born in the past three hundred years. She also has developed a complete distrust of the Layabout profession.
History: She got into the Hunter business at a young age. She worked as a nervous Hunter and found it very stressful. She has drifted from career to career and currently works as a Hunter.
Motivation: Expand her business.
Flaws: Ugly. Bonds: Poor, Job, Has a crush. Occupation: Hunter
Voice: Dutch accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Ignan, Orc
Attacks Melee +7 / 1d8+5, Ranged +3 / 1d8+1, Grapple +5
Possessions: 400 gp.
Ombul Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a red coat over a violet low-cut shirt, and a feathered hat upon his head. He has dyed his greying black hair a little too much giving a sharp black color. He has a dull look in his green eyes.
Personality: Ombul wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: The child of southern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Barber and was forced into it by his family; and find a way to reverse the transformation of his brother
Ideals: Disciplined, Artistic. Bonds: Family, Immigrant, Attractive. Occupation: Barber
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 5 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 7 (-2) | 14 (+2) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Sybil Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears violet trousers with white and blue striped suspenders. She wears various colorful collared shirts. Her long chestnut hair reaches down to her waist. Her eyes are green and beady.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born in the west, but her parents moved at a very young age to the south. Her father was a mechanic, and taught her how to fix just about anything. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's looking for her big break.
Ideals: Persistence. Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Scribe
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 gp. 1 Minor magic item.
Dimble Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a blue shirt with thin grey vertical stripes and green pants. He has moderate length black hair. He tend to wears goggles to shield his eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is frequently practicing swordplay.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is currently in port desperately looking for someone to get him out; and he feels threatened by others
Ideals: Joker, Entrepeneur. Flaws: Fearful. Bonds: Military, Slave. Occupation: Performer
Voice: Smooth and feminine
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 60 gp.
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