Roondar Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right leg. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair, while still mostly golden, has prominent grey streaks. His eyes, though not visible through his cowl, are green.
Personality: He is happy with his job as a Apothecary. He turns his eye from what people do, preferring to live and let live. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Roondar lived on a farm with his mother, near the main road leading to a nearby town. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Apothecary job and began his own company from there.
Motivation: A deep hatred of illithids; and he is unsatisfied with his job
Bonds: Job, Enemies, Family, Attractive. Occupation: Apothecary
Voice: Shortens vowels
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
Possessions: 600 gp.
Reynard Easton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears light armors faded through time and improper care. Beneath his clothing is a huge mess of scar tissue. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is an amazing painter.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job.
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Slave. Occupation: Blacksmith
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 6000 cp. Red-brown spinel (50 gp). 1 Masterwork Light wooden shield.
Frug Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears light armors faded through time and improper care. He has styled his black hair well, parting it to the left. His violet eyes have a joyful gleam in them most of the time.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is frequently practicing swordplay.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He ran away from his former home and has been making his living as a Barber for the past few years.
Motivation: Money/treasure; and he'd like to take his coworkers down a peg
Ideals: Logical. Bonds: Job, Military, Rich. Occupation: Barber
Voice: Scandinavian accent
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
Possessions: 200 gp. Freshwater pearl (6 gp). Amber (90 gp). Iolite (30 gp). 3 Acid flasks.
Shedinn Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a fancy green suit. He is muscular with a powerful set of arms. He wears his silver crest down. His gold eyes dart from person to person to random spaces in the air.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born to a pair of adventurers, Shedinn grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has been saving his money to try and buy his brother's freedom.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Bonds: Attractive, Adventurer, Job, Family, Criminal record. Occupation: Engraver
Voice: Can't modulate volume
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 42 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 16 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial, Aquan, Halfling
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 400 gp. Citrine (20 gp).
Gunter Carlisle, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He has a large brown mantle and cape that has been intricately interwoven into his pastel robe. He wears his blonde hair down. His fierce brown eyes like to dwell on things.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised in a white middle class family as the only child. His divine abilities were realized during a raid on his village. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Joker, Gifted. Flaws: Mundane, Fearful. Bonds: Job. Occupation: Mason
Voice: Excited and jittery
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 200 gp.
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