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NPC Generator

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Advanced [show]


Oppah Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears dark leathers with embroidery. She has a long red ponytail with little hanging trinkets. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is a Banker first and foremost. She believes firmly that knowledge should be universal. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: When she was but 8 years old her parents immigrated from the south. A few years later when the north was not economically sound they moved to her current location. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Balancing her hectic life and new Banker responsibilities is difficult; and she has passion for adventuring and risk

Bonds: Job, Immigrant, Enemies, Adventurer. Occupation: Banker

Voice: Complex vocabulary, royal

Attributes [hide]

Oppah Tarkelby, Female Gnome Rogue 4
Small (3'0") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 18 (+4)12 (+1) 10 (+0)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Torgga Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her auburn hair is still thick. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Torgga was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Opinionated. Bonds: Attractive, Poor. Occupation: Scribe

Voice: Hollow voice

Attributes [hide]

Torgga Torevir, Female Dwarf Warrior 1
Medium (3'10") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)18 (+4) 11 (+0)5 (-3)
Skills Performance -1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Draconic, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 50 gp.


Social Check DCs


Damaia Abstract, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a simple black robe with yellow stripes complete with hood. Her blue hair is knotted and matted. Her red unseeing eyes seem to look past you.

Personality: Damaia hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Flattery will make her almost putty in your hands.

History: She was born on a small isolated farm. Damaia liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She moves from town to town, unable to find a place to settle.

Motivation: Many dire rats want her driven away; and find a way to reverse the transformation of her brother

Ideals: Artistic. Flaws: Disease, Selfish. Bonds: Immigrant, Nature. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Damaia Abstract, Female Tiefling Warlock 3
Medium (6'2") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 1300 sp. Pink pearl (150 gp). Tourmaline (150 gp). Hematite (14 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Duvamil Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: This woman stands a little under 3'4" and is a bit bulky. She is very muscular particularly in the legs. She usually wears her tan robe and has her crossbow always slung over her shoulder. Her golden hair is heavily combed to the right. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a small toy that she constantly fidgets with.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents enrolled her in a Sorcerer school at a young age so that she could practice her divine talents. She's since become an addict/alcoholic.

Motivation: Many orcs want her driven away; and she wants revenge against orcs

Ideals: Passionate, Gifted. Flaws: Addict, Disease. Bonds: Enemies. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Duvamil Miggledy, Female Gnome Sorcerer 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 5 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)9 (-1) 16 (+3)11 (+0)
Skills Animal Handling +5, Investigation +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Old masterpiece painting (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Gold dragon comb with red garnet eye (600 gp). 3 Holy water.


Social Check DCs


Meriele Amastacia, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear violet pants and tee shirts. She carries a battered nunchaku and tarnished dagger as well. She has no hair. She tend to wears goggles to shield her eyes.

Personality: Meriele wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born at the edge of vast forest. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She was granted martial powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has a rivalry with the church that dominates her actions

Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Meriele Amastacia, Female Half-Elf Druid 1
Medium (5'7") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)15 (+2) 8 (-1)13 (+1)
Skills History +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Brown-green garnet (80 gp).


Social Check DCs

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