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NPC Generator

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Advanced [show]


Sarah Colton, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She is an epitome of beauty. She keeps her blonde hair in a flapper bob. She wears large thick round spectacles.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Sarah lived on a farm with her father, near the main road leading to a nearby town. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has achieved small success as a Slave Trader.

Motivation: Regain custody of her daughter.

Ideals: Optimist. Bonds: Attractive, Job, Family. Occupation: Slave Trader

Voice: Uses lots of figures of speech

Attributes [hide]

Sarah Colton, Female Human Expert 9
Medium (4'9") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 61 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)14 (+2) 12 (+1)8 (-1)
Skills Arcana +5, Deception +2
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0

Possessions: 20000 cp. Tiger eye turquoise (13 gp). Rich purple corundum (500 gp). Brown-green garnet (40 gp). Emerald (500 gp). Red spinel (40 gp). 1 Minor magic item.


Social Check DCs


Bree Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears tight fitting clothing which further accentuates her frame. With wild blonde hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a small toy that she constantly fidgets with.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A freak accident while working with her Tailor mother left her crippled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she has comitted a past crime that haunts her to this day

Flaws: Shy, Addict, Antagonistic, Disease. Bonds: Attractive, Immigrant. Occupation: Ruler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bree Sunmeadow, Female Halfling Warrior 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 12 (+1)16 (+3) 11 (+0)9 (-1)
Skills Performance +2, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Auran, Ignan, Celestial
Attacks Melee -1 / 2d6-4, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp. Chrysoprase (40 gp). 1 Minor magic item.


Social Check DCs


Spring Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His orange fur is lengthy and is close to two feet long. His yellow eyes peer out from beneath his wide-brimmed brown hat.

Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Disciplined. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Tanner

Voice: Scottish accent

Attributes [hide]

Spring Of Ebony, Male Tabaxi Paladin 10
Medium (5'4") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 61 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)11 (+0) 16 (+3)19 (+4)
Skills Animal Handling +7, Performance +8
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep green leather and dull white iron scale mail. He has styled his dark red hair well, parting it to the left. His skin is flawless and his gold eyes scan people very quickly.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Qemuel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. After a long history of fighting, Qemuel and his spouse have recently divorced.

Motivation: Wants to work out more often; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Emotional, Antagonistic. Bonds: Attractive, Mentor. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Qemuel Virtue, Male Tiefling Wizard 13
Medium (5'1") Tiefling, Lawful Good (CR 13)
Armor Class 9
Hit Points 52 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)18 (+4) 14 (+2)14 (+2)
Skills Animal Handling +6, Performance +6
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Goblin, Orc
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16444443210

Possessions: 4000 gp. Azurite (6 gp). Carnelian (60 gp). Malachite (6 gp). Fire opal (900 gp). Silver pearl (140 gp). Fire opal (900 gp). Tiger eye turquoise (6 gp). Pink pearl (140 gp). Moonstone (60 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Irann Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is generally shirtless and showing off her tattooed chest. Her hair is brown and curly. She wears round tiny glasses practically rammed into her face.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She does not trust anyone and sleeps with one eye open.

History: She was born in a small forest village. Her childhood dream was to be a Barkeep, but she was a colossal failure. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A deep hatred of dire rats; and her name or reputation has been wronged in the past by dire rats, and she desires to right it

Flaws: Insomniac. Bonds: Enemies, Nature, Job. Occupation: Servant

Voice: French accent

Attributes [hide]

Irann Sylvaranth, Female Half-Elf Monk 4
Medium (5'4") Half-Elf, True Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)16 (+3) 15 (+2)12 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Infernal, Draconic, Halfling
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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