Flame Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane, and she perpetually has her club ready. She has styled her cinnamon fur well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She works hard and plays hard.
History: She got into the Fisher business at a young age. At a young age her father died while driving off some goblins. Her mother being the stubborn sort decided to stay and helped train her in club use. She has set out to sabotage the competition.
Motivation: Further expansion of business; and a deep hatred of goblins
Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Poor, Job, Enemies. Occupation: Fisher
Voice: Slurs words
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 51 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 16 (+3) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bertram Van Es, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he sports grey clothing, slightly heavier than average wear. His red hair is cut short with large spiked bangs in the front. He has several tiny ruby earrings on each ear.
Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Bertram lived on a farm with his father, near the main road leading to a nearby town. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.
Motivation: An old rival family wants him found.
Flaws: Depressed. Bonds: Rich, Military, Family, Criminal record. Occupation: Body Guard
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 1000 cp. Malachite (4 gp).
Herleva Mitchell, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tight fitting clothing which further accentuates her frame. Her hair is short and golden. Her amber eyes dart from person to person to random spaces in the air.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Gifted from a young age, Herleva studied abroad. She was an apprentice working in her father's forge. She's also a talented Bricklayer, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and many drow want her driven away
Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Criminal record, Job, Enemies. Occupation: Sage
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 140 gp.
Abalaba Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She sports blue clothing, slightly heavier than average wear. Her skin is fair and her fingers are delicate and long. She has a long white ponytail with little hanging trinkets. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to make almost anything out of random pieces of junk.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Over the years she perfected her riding and shooting skills. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: A strong sense of loyalty to Half-Orc people; and she has passion for adventuring and risk
Ideals: Joker, Gifted. Flaws: Racist. Bonds: Nature, Adventurer. Occupation: Carpenter
Voice: Old thin voice
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 7)
Armor Class 9
Hit Points 59 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Ignan
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
Possessions: 400 gp.
Beatrice Ainsworth, Female Human [Permalink]
Personal [hide]
Description: She wears a simple grey robe with blue stripes complete with hood. Her auburn hair is lengthy and is close to two feet long. She has a dull look in her green eyes.
Personality: Her tongue was cut out and she uses sign language. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Beatrice took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hasn't been sleeping well lately.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Gifted. Flaws: Disease, Impulsive, Insomniac, Fearful. Occupation: Bowyer
Voice: Boston accent
Attributes [hide]
Medium (4'7") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 10 pp. Chalcedony (70 gp).
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