Bundrigo Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: 3'4" and muscular, this northern man wears a faded coat and loose pants complete with broad hat. With bright golden hair and a scraggly beard. His eyes are violet.
Personality: Bundrigo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Miner business at a young age. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's also a talented Knight, but doesn't like to broadcast it.
Motivation: To be a Knight again; and he is terrified, and will act out of fear
Ideals: Athletic, Impeccable, Philantrophist. Flaws: Fearful. Bonds: Job. Occupation: Miner
Voice: pre-pubescent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 7 (-2) | 14 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 600 gp. Rose (30 gp). Chrysoprase (30 gp).
Morkral Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This western man is wearing colorful clothing, dressed as a Stylist. His clothes are grease stained in places. He wears his hair in dreadlocks. This amber eyed westerner is not easily forgotten.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can't help but pocket interesting objects he comes across
History: Morkral was born in the west. At a young age he loved to build and create. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Optimist, Persistence, Fighting. Bonds: Poor, Immigrant, Criminal record. Occupation: Stylist
Voice: Pirate accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Himo Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is black and very short. His gray eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily eccentric. He is a bit of a xeno-phobe, disliking non-Elves.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is not mentally stable, and does not behave rationally; and a strong sense of loyalty to dragonborn people
Ideals: Athletic, Fighting. Flaws: Insane, Racist. Bonds: Rich. Occupation: Tanner
Voice: Sleepy voice
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 9)
Armor Class 10
Hit Points 26 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 6 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
Possessions: 900 gp. Rose (80 gp). Smoky quartz (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Galinndan Horineth, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is wearing the road beaten gear of a warrior. He has styled his blonde hair well, parting it to the right. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He plays an instrument quite well.
History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Further expansion of business; and an old rival family wants him found
Ideals: Fighting, Artistic. Flaws: Antagonistic, Insane. Bonds: Family, Job. Occupation: Barrister
Voice: Can't modulate volume
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
Possessions: 13000 cp. Sard (70 gp). Alexandrite (200 gp). Tourmaline (50 gp).
Robbie Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a long, white, dusty cloak. Her skin is fair and her fingers are delicate and long. Her hair is brown and very short. Her violet eyes peer out from beneath her deerstalker white hat.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Animals are drawn to her, and she is able to talk to them.
History: Robbie lived on a farm with her mother, near the main road leading to a nearby town. She went to a religious school and was inspired by the priests there in charitable deeds. She was granted psionic powers by her dying brother.
Motivation: An old rival family wants her found; and she has money and likes to spend it
Ideals: Gifted. Flaws: Depressed. Bonds: Family, Religious, Rich. Occupation: Dilettante
Voice: Middle-eastern accent
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
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