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Advanced [show]


Gimgen Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an entirely grey suit with brown socks and a vest with buckled shoes. He wears his silver hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is a Spice Merchant first and foremost. He believes firmly that knowledge should be universal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 7 years.

Motivation: Wants to work out more often; and he seems to be bored by most things

Ideals: Athletic, Logical. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Gimgen Helcral, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1

Possessions: 390 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Cask Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. His cinnamon fur is greasy and uncared for. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Cask is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Cask grew up listening to his father's many stories. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle.

Ideals: Pacifist. Flaws: Ugly, Depressed, Racist. Bonds: Poor, Adventurer. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Cask Grass, Male Tabaxi Paladin 4
Medium (6'0") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Minor magic item.


Social Check DCs


Kyle Blankley, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair and beard is wavy and long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is able to fit into much smaller and tighter spaces than normal.

History: He was born at the edge of vast island. His martial abilities were realized during a raid on his village. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Gifted. Bonds: Attractive, Nature, Adventurer, Religious. Occupation: Mortician

Voice: Timid voice

Attributes [hide]

Kyle Blankley, Male Human Expert 8
Medium (6'2") Human, True Neutral (CR 8)
Armor Class 11
Hit Points 27 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Investigation +5, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 7000 sp. Violet garnet (600 gp). Golden yellow topaz (600 gp). Deep green spinel (80 gp). Red-brown spinel (80 gp). Azurite (15 gp).


Social Check DCs


Paela Stoutbridge, Female Halfling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is unkempt and raggedy. Her eyes are a pleasant blue.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Because her father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by orcs. Paela was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.

Motivation: Her name or reputation has been wronged in the past by orcs, and she desires to right it.

Flaws: Ugly, Mundane. Bonds: Poor, Enemies, Immigrant. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

Paela Stoutbridge, Female Halfling Warlock 5
Small (3'2") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 24 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)16 (+3) 13 (+1)13 (+1)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Gnome, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 800 gp.


Social Check DCs


Shifting In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her beige fur is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.

Personality: She is extraordinarily eccentric. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She got into the Weaver business at a young age. After coming to the age of reason, Shifting took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She ran away from her former home and has been making her living as a Weaver for the past few years.

Motivation: She feels threatened by others; and sabotage a competitor

Ideals: Extrovert, Gifted. Flaws: Insane, Fearful. Bonds: Job. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Shifting In the Wind, Female Tabaxi Aristocrat 2
Medium (5'10") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)13 (+1) 10 (+0)11 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 9000 cp. Silver pearl (60 gp). Amber (60 gp). 1 Breastplate.


Social Check DCs

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