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Advanced [show]


Sora Dhyrktelonis, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greatsword, but if one is not available she will default to her club. She has done her best to style her green crest to look like a famous performer. She has a tattooed face.

Personality: She is calm most of the time but flees social interaction. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Performer arts, while her father instructed her in etiquette, music and courtly manner. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Performer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is a bit of a kleptomaniac.

Flaws: Shy. Bonds: Rich, Criminal record. Occupation: Performer

Voice: Smooth and feminine

Attributes [hide]

Sora Dhyrktelonis, Female Dragonborn Ranger 4
Medium (6'6") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)8 (-1) 12 (+1)11 (+0)
Skills Insight +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Caramip Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized tan coat. Her skin is fair and her fingers are delicate and long. Her black hair is smooth and relatively long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: From birth she was tutored by a cruel and relentless mentor. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: To reunite with her old friends; and she's repulsed by the pc

Flaws: Antagonistic, Insane. Bonds: Adventurer, Mentor. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Caramip Miggledy, Female Gnome Monk 4
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Deep blue spinel (400 gp). Chalcedony (20 gp). Star ruby (400 gp). Tiger eye turquoise (13 gp). 1 Minor magic item.


Social Check DCs


Carlin Daergel, Female Gnome [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she has the majority of her body covered in plate. Her silver hair, when down, is lengthy. She has a tattooed face.

Personality: While she acts the brute, she is far gentler than she would appear. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Sold as a small child to a brothel owner, Carlin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with her old friends

Ideals: Fighting, Gifted. Bonds: Adventurer, Mentor. Occupation: Locksmith

Voice: Italian accent

Attributes [hide]

Carlin Daergel, Female Gnome Cleric 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 42 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)9 (-1) 18 (+4)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 8000 sp.


Social Check DCs


Ratbag Law, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is renowned for his bright white suits and hats. His long blonde hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: Confrontational and typically high on some drug or another. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Addict, Insane. Bonds: Attractive, Rich, Religious. Occupation: Fortune-teller

Voice: Pirate accent

Attributes [hide]

Ratbag Law, Male Half-Orc Barbarian 12
Medium (5'8") Half-Orc, Lawful Good (CR 12)
Armor Class 12
Hit Points 162 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 18 (+4)15 (+2) 12 (+1)8 (-1)
Skills Deception +3, History +6
Senses Passive Perception 11
Languages Common, Orc, Infernal, Gnome
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4

Possessions: 2000 gp. Pink pearl (160 gp). Zircon (80 gp). Malachite (8 gp). Chrysoprase (80 gp). Alexandrite (1100 gp). Sardonyx (80 gp). Red spinel (160 gp). Deep blue spinel (1100 gp). Malachite (8 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. He wears his black hair up in a very large beehive style do. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Baern speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his sister's freedom.

Motivation: Further expansion of business; and an old rival family wants him found

Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Addict. Bonds: Family, Job. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Baern Aranore, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +1, History +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 230 gp.


Social Check DCs

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