Nora Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears light armors faded through time and improper care. Her white hair, when down, is lengthy. She wears large thick round spectacles.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: Nora was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.
Motivation: Wishes to resurrect an old love; and wants to work out more often
Ideals: Athletic, Optimist. Bonds: Attractive, In love. Occupation: Junk Dealer
Voice: Gruff and masculine
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 33 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Orc, Elven
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +1
Possessions: 800 gp. Obsidian (16 gp). Rock crystal (30 gp). Deep green spinel (80 gp). Amber (80 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dondon Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a long blonde beard, and similarly colored long hair. He has gleaming, smiling gray eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The war was a terrible time for him, and Dondon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He feels kind of lost in life.
Ideals: Entrepeneur, Fighting, Athletic. Flaws: Depressed. Bonds: Military. Occupation: Cartwright
Voice: Aggressive tone
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 16)
Armor Class 13
Hit Points 88 (16d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
Possessions: 9000 gp.
Baz Sharps, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, and he perpetually has his pickaxe ready. He keeps his white hair in a flapper bob. He wears a mask on his face.
Personality: Abrasive and pushy, he has a hard time making friends. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a soldier and died while he was still young. Baz was left his father's suit of armor and trained in its use and care. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Slave, Military. Occupation: Carter
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Half-Orc, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 400 gp. Sardonyx (70 gp).
Gennal Osav, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has auburn hair. His otherwise smooth face is marked with small tiny scars.
Personality: He can speak with the recently deceased. He is a great chef.
History: Born in the west his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and meet up once more with his childhood friend
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Gardener
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 8 (-1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Banded mail.
Mardnab Leffery, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears light armors faded through time and improper care. Her tied-back hair is blonde. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Mardnab was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Seamstress hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.
Motivation: She is a bit of a kleptomaniac; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Insomniac. Bonds: Criminal record, Poor. Occupation: Seamstress
Voice: Mousy voice
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!