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Advanced [show]


Aline Westcott, Female Human [Permalink]

Personal [hide]

Description: She typically wears brown cloth garments or leather armor. She carries with her a set of nunchakus on her belt, each one with a ruby on the hilt. She has styled her black hair well, parting it to the left. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Aline hails from a village terrorized by orcs. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aline fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Fighting, Impeccable, Extrovert. Flaws: Ugly. Bonds: Enemies. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aline Westcott, Female Human Commoner 2
Medium (4'10") Human, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 9 (-1)11 (+0) 11 (+0)6 (-2)
Skills Intimidation +0, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 90 gp. 1 Half-Plate.


Social Check DCs


Skamos Rise, Male Tiefling [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears tight fighting clothing, which leaves very little to the imagination. His white hair is long and unkept. He has gleaming, smiling white eyes.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in a small village he learned the ways of the warrior from his father. In his 13th year, his parents were killed by a brigands raid, leaving Skamos alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Skamos and his spouse have recently divorced.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Skamos Rise, Male Tiefling Rogue 3
Medium (6'2") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Religion +4, Stealth +1
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 50 pp. Azurite (7 gp). Lapis lazuli (7 gp). 1 Holy water.


Social Check DCs


Roland Barton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears bulky brown painted plate armor, and his gloved hand is found clutching a kukri. He wears his chestnut hair up in a very large beehive style do. He wears an eyepatch.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted necromantic powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Secretive. Bonds: Religious. Occupation: Roofer

Voice: Can't modulate volume

Attributes [hide]

Roland Barton, Male Human Monk 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)12 (+1) 14 (+2)14 (+2)
Skills Deception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 120 pp. Black pearl (800 gp).


Social Check DCs


Kansif Chatham, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. Her attire stands in sharp contrast to her trident, which is beautifully polished and possesses an ornate carving of a butterfly on it. Her hair is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Confrontational and typically high on some drug or another. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Kansif hails from a village terrorized by brigands. She moved out south to avoid the crime she committed. She used her abilities to travel the world and help people.

Motivation: Seeks redemption; and many brigands want her driven away

Ideals: Fighting, Philantrophist. Flaws: Addict. Bonds: Enemies, Criminal record. Occupation: Layabout

Voice: Excited and jittery

Attributes [hide]

Kansif Chatham, Female Half-Orc Adept 4
Medium (5'2") Half-Orc, Neutral Evil (CR 4)
Armor Class 8
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)15 (+2) 8 (-1)15 (+2)
Skills Intimidation +4, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Goblin, Terran
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Silver chalice with lapis lazuli gems (170 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Aura Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his pastel robe and has his ceremonial dagger always slung over his shoulder. He sports a flattop fur cut. He is very pretty but has cold, dead eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Aura took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist, Entrepeneur, Gifted. Bonds: Attractive, Adventurer. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Aura Grass, Male Tabaxi Expert 4
Medium (6'0") Tabaxi, Lawful Evil (CR 4)
Armor Class 9
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)14 (+2) 17 (+3)15 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: Fire opal pendant on a fine gold chain (800 gp). Brass mug with jade inlays (300 gp).


Social Check DCs

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