Wymar Paxton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a well pressed and immaculate suit (or dress). His hair is greying and his face has many wrinkles. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Wymar hails from a village terrorized by orcs. In his 15th year, his parents were killed by a orcs raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels the way he acts is they only way to get by in the world; and wants to have a good time and be beloved
Ideals: Athletic, Impeccable, Optimist. Flaws: Ugly. Bonds: Enemies. Occupation: Banker
Voice: Timid voice
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 7)
Armor Class 9
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 300 gp. Old masterpiece painting (1600 gp). Gold and topaz bottle stopper cork (400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pirithin Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: 2'11" and muscular, this western man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is blonde, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: Stoic and calm, he prefers to meditate than take action. He believes the world needs to unite to get rid of giants once and for all.
History: The child of a Shipwright, who enjoyed hunting, Pirithin was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Disciplined. Bonds: Attractive, Enemies, Nature. Occupation: Marshal
Voice: French accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 11)
Armor Class 14
Hit Points 79 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 |
Possessions: 2500 gp.
Hlin Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she wears a brown vest and prefers grey and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She sports a flattop hair cut. She is baby faced.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She plays an instrument quite well.
History: The child of a Carter, who enjoyed hunting, Hlin was taken on many hunting expeditions. A gypsy cursed her at a young age, leading to her ugly appearance. She became a Priest soon after.
Motivation: She is unsatisfied with her job; and to find somewhere to settle down
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Nature, Job. Occupation: Priest
Voice: Slow speaker
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 6)
Armor Class 9
Hit Points 43 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Druidic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 4000 sp.
Varis Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue coat over a brown low-cut shirt, and a small hat upon his head. He is bristling with hidden weapons, mostly daggers and monstrous two handed axes. He keeps his white hair in a pixie cut. He has a tattooed face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Varis was raised in a hard working conservative environment. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Blacksmith.
Motivation: He is terrified, and will act out of fear; and he is a bit of a kleptomaniac
Flaws: Shy, Impulsive, Fearful. Bonds: Criminal record, Job. Occupation: Blacksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 11)
Armor Class 14
Hit Points 46 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 8 (-1) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2700 gp. A necklace of small pink pearls (2000 gp). Silver chalice with lapis lazuli gems (70 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).
Dworic Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: This western man wears just a grey suit. His clothes are grease stained in places. His long auburn hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is witty, but his monotone delivery comes off as unnerving He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a Mason, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.
Motivation: He feels threatened by others; and to get a good night's sleep
Ideals: Joker. Flaws: Insomniac, Fearful. Bonds: Poor, Immigrant. Occupation: Blacksmith
Voice: Australian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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