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NPC Generator

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Advanced [show]


Ahrim Joy, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His silver hair is heavily combed to the left. This red eyed easterner is not easily forgotten.

Personality: Ahrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a pair of adventurers, Ahrim grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Ahrim and his spouse have recently divorced.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Extrovert, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ahrim Joy, Male Tiefling Expert 8
Medium (5'3") Tiefling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geva Darlington, Female Human [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She usually wears her brown robe and has her greatsword always slung over her shoulder. She has wavy golden hair. She wears round tiny glasses practically rammed into her face.

Personality: Prone to second guessing herself, she comes off as nervous. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Geva was born the youngest of three triplets. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her brother.

Flaws: Shy, Insane. Bonds: Attractive, Family, Religious. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Geva Darlington, Female Human Fighter 11
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 108 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)15 (+2) 17 (+3)17 (+3)
Skills Deception +7, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Auran
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 25000 sp. Blue quartz (8 gp). Malachite (8 gp). Jade (70 gp). Obsidian (8 gp).


Social Check DCs


Dain Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his spear ready. His auburn hair is lengthy. His hazel eyes are slightly larger than normal.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Bonds: Adventurer, Nature. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Dain Torunn, Male Dwarf Fighter 12
Medium (4'1") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 127 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 18 (+4)16 (+3) 8 (-1)13 (+1)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Giant, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3

Possessions: 2000 gp.


Social Check DCs


Spear Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, she is not a threatening figure. Her lavender fur is greasy and uncared for. Her otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is harsh and unforgiving.

History: She got into the Blacksmith business at a young age. Like her mother and her sister before her, after school she went straight into learning to become a Blacksmith. She ran away from her former home and has been making her living as a Blacksmith for the past few years.

Motivation: To be a Mortician again; and sabotage a competitor

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Blacksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Spear Wind, Female Tabaxi Expert 7
Medium (5'3") Tabaxi, Neutral Evil (CR 7)
Armor Class 11
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Medicine +4, Performance +5
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Celestial
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Watson Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears long strands of emerald and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is always cut to a buzz. He has several tiny emerald earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He is a logical person and will generally grow upset if things defy logic and science.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Watson took refuge in the ruined castle and found the beat up quarterstaff and armor he uses now. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Logical. Flaws: Shy. Bonds: Rich, Military, Nature. Occupation: Butcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Watson Tosscobble, Male Halfling Expert 1
Small (3'3") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)8 (-1) 15 (+2)14 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 12
Languages Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: 110 gp.


Social Check DCs

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