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NPC Generator

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Zepar Sharp, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He is wearing a long, green, dusty cloak. He sports a flattop hair cut. He has a tattooed face.

Personality: He is overprotective of those who hire his services. Zepar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Zepar lived on a farm with his mother, near the main road leading to a nearby town. His mother had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a rivalry with the Church that dominates his actions; and obtaining odd cultural gnomish artifacts is his passion

Bonds: Guardian, Family, Rich, Adventurer, Religious. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Zepar Sharp, Male Tiefling Bard 14
Medium (6'7") Tiefling, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 94 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 9 (-1)15 (+2)
Skills Animal Handling +4, Nature +6
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144333

Possessions: 300 pp. Star rose quartz (30 gp). Black opal (700 gp). Zircon (30 gp). Pink pearl (60 gp). Clear bright green emerald (6000 gp). 1 Medium magic item.


Social Check DCs


Lone Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman usually wears her pastel robe and has her morningstar always slung over her shoulder. Her gray fur is heavily combed to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She believes the world needs to unite to get rid of brigands once and for all.

History: Lone was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She dropped out of school to support her sick mother, and resented it. Days after completing her studies, news broke out that her hometown was attacked by brigands. Lone was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.

Motivation: To unite with her brother; and many brigands want her driven away

Ideals: Gifted, Logical. Bonds: Poor, Enemies, Family. Occupation: Junk Dealer

Voice: Timid voice

Attributes [hide]

Lone Candle, Female Tabaxi Adept 9
Medium (6'4") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 30 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)5 (-3) 16 (+3)17 (+3)
Skills Arcana +0, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 70000 cp. Bloodstone (20 gp). Golden yellow topaz (1500 gp). Obsidian (10 gp). Alexandrite (1500 gp). 1 Minor magic item.


Social Check DCs


Elizabeth Thompson, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing a tight violet one piece outfit complete with pants, hood, and a cape, and is pretty ugly. She wears a broad hat to hide her balding. Her gray eyes dart from person to person.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is frequently practicing swordplay.

History: She served in the navy to pay for her family's outstanding loans. Cursed with unlife at a very young age, Elizabeth has worked very hard to control her curse. During her travels, Elizabeth and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Elizabeth discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Elizabeth fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Meet up once more with her childhood friend.

Flaws: Ugly, Shy, Disease. Bonds: Adventurer, Military. Occupation: Actor

Voice: Low range voice

Attributes [hide]

Elizabeth Thompson, Female Half-Elf Warrior 10
Medium (5'6") Half-Elf, Chaotic Good (CR 10)
Armor Class 12
Hit Points 59 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: Gold dragon comb with red garnet eye (1600 gp). Solid gold idol (800 gp). Jeweled gold crown (2000 gp). Solid gold idol (800 gp). A delicate brass dragon egg (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Cask Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a pastel collared shirt and tan skirt. She accessorizes with a violet scarf around the waist and a strap diagonally across her shirt. Her orange fur is drawn into a tight pony tail with a rose scrunchie. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: Cask hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the east to a Mortician, Cask learned a great deal about her father's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Mortician hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has worked as a Mortician like her father before her.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new mortician responsibilities is difficult

Ideals: Artistic, Philantrophist. Bonds: Poor, Attractive, Job. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Cask Shoe, Female Tabaxi Bard 10
Medium (5'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 83 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)18 (+4) 10 (+0)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Undercommon, Goblin, Aquan
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day163332000

Possessions: A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Fire opal pendant on a fine gold chain (2100 gp). Jeweled electrum ring (3000 gp). An abacus with copper, silver and gold markers (30 gp).


Social Check DCs


Nora Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She wears just a red suit. She carries with her a set of monstrous two handed axes, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her golden hair is thinning but still full. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is afraid of women and trembles around them

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Seeks redemption; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Addict, Secretive, Shy. Bonds: Slave. Occupation: Doctor

Voice: American accent

Attributes [hide]

Nora Swiftwhistle, Female Halfling Ranger 3
Small (2'8") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)9 (-1) 13 (+1)10 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp. 1 Small steel mirror. 1 Climber’s kit. 1 Silver holy symbol.


Social Check DCs

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