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Advanced [show]


Astar Random, Male Tiefling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a green shirt with thin grey vertical stripes and brown pants. His red hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Abrasive and pushy, he has a hard time making friends. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He comes from a rich eastern family. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Miner for hire.

Motivation: He wants to get laid; and he's repulsed by the pc

Flaws: Antagonistic, Forgetful. Bonds: Rich, Job, Has a crush. Occupation: Miner

Voice: Excited and jittery

Attributes [hide]

Astar Random, Male Tiefling Aristocrat 1
Medium (5'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)10 (+0) 10 (+0)14 (+2)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 pp.


Social Check DCs


Mugrunden Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time and is in decent physical shape. He keeps his long black crest kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A skeptical and narcissistic man, Mugrunden's first love is himself. His second love is also himself. He enjoys reading and quiet.

History: Born in the east to a Hunter, Mugrunden learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Mugrunden took refuge in the large cave and found the beat up mace and armor he uses now. He struck the Hunter job and began his own company from there.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Impeccable, Logical. Bonds: Job, Nature, Religious. Occupation: Hunter

Voice: Forgets to breathe while speaking

Attributes [hide]

Mugrunden Yarjerit, Male Dragonborn Warrior 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)17 (+3) 15 (+2)13 (+1)
Skills Medicine +4, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Heward Myerscough, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a lance on his belt. He has done his best to style his black hair to look like a famous performer. His eyes are hazel.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Heward was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Heward reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heward fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined. Flaws: Hedonist. Bonds: Poor, Military. Occupation: Weaver

Voice: Ums and uhs a lot

Attributes [hide]

Heward Myerscough, Male Human Fighter 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)11 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 800 sp. 1 Disguise kit.


Social Check DCs


Skoth Crawford, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a black costume with the symbols of death on his torso. Beneath his clothing is a huge mess of scar tissue. His long white hair is drawn into a two foot long braid. He has several tiny ruby earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.

History: He comes from a rich western family. A few years later when the north was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: He is greedy; and to get a good night's sleep

Ideals: Joker. Flaws: Insomniac. Bonds: Slave, Rich, Immigrant. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Skoth Crawford, Male Half-Orc Fighter 7
Medium (6'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 11 (+0)6 (-2)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 60 pp. Star ruby (1200 gp).


Social Check DCs


Nyx Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: She very much looks the part of a Scribe, and carries glaives. She wears her hair in dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Confrontational and typically high on some drug or another. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born to a Map Maker, her father struggled to pay the bills. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Job, Poor. Occupation: Scribe

Voice: Soothing and warm

Attributes [hide]

Nyx Maekkelferce, Female Gnome Paladin 3
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills Athletics +1, Nature +3
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 30 pp.


Social Check DCs

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