Oriff Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female wears a grey costume with the symbols of strength on her torso. She is tall, broad shouldered and powerfully built. Her long silver hair is drawn into a two foot long braid. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Oriff lived on a farm with her mother, near the main road leading to a nearby town. Her childhood dream was to be a Servant, but she was a colossal failure. She tends to her Performer job now, and dutifully fulfills any obligations she has.
Motivation: She's in love; and she desires power and/or immortality
Ideals: Optimist. Bonds: Adventurer, Family, Job, Has a crush. Occupation: Performer
Voice: Raspy
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
Possessions: 700 sp.
Anverth Dunben, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is fixated on the number 85. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He enjoys reading and quiet.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Gnome Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he desires power and/or immortality
Ideals: Logical. Flaws: Insane. Bonds: Adventurer, Attractive, Rich. Occupation: Knight
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Vepar Bedlam, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman is generally shirtless and showing off her tattooed chest. Her hair is dark red and very short. Her eyes are black.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She used her abilities to travel the world and help people.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help
Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Doctor
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 18)
Armor Class 12
Hit Points 105 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Terran
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
Possessions: 1300 pp. Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver comb with moonstones (100 gp). Silver chalice with lapis lazuli gems (180 gp).
Portia Stoutbridge, Female Halfling [Permalink]
Personal [hide]
Description: A 3'0" southern woman, she prefers to wear flannel. Her hair is golden and curly. Her eyes are blue.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She always tries to repair and not replace. It was this mentality that drove her into the Doctor business.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is greedy; and to share knowledge with the world
Ideals: Optimist, Persistence, Gifted, Logical. Bonds: Rich. Occupation: Doctor
Voice: Italian accent
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 90 gp. A large tome filled with over one hundred recipes written by a former royal chef. (160 gp).
Caeldrim Mori, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a yellow and tan handkerchief worn on his right side. His golden hair is kept up in a ponytail inside a top hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and retire the richest man in the north
Ideals: Athletic, Philantrophist, Gifted, Entrepeneur, Logical. Flaws: Antagonistic. Occupation: Carter
Voice: Soothing and warm
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Gnoll, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 10000 cp. Alexandrite (500 gp). Black pearl (500 gp). Freshwater pearl (13 gp).
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