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NPC Generator

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Advanced [show]


Qemuel Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of swords on his belt, each one with a topaz on the hilt. His hair is white and curly. His fierce gold eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Qemuel was left his father's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Qemuel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Military. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Qemuel Fluke, Male Tiefling Commoner 7
Medium (6'6") Tiefling, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)10 (+0) 16 (+3)18 (+4)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: Zircon (60 gp). Rose (60 gp). Black pearl (1500 gp). Golden yellow topaz (1500 gp). 1 Minor magic item.


Social Check DCs


Art Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy brown pantaloons and a white scarf. His black fur is kept up in a ponytail inside a wide-brimmed hat. His eyes are copper and beady.

Personality: Eccentric and domineering, Art will drive conversation. He is a ruthless business man, a trait he acquired from his father.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father took him hunting and taught him how to get in the mind of other creatures. He has been a successful dealer in antiques buying low and selling high.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Art Candle, Male Tabaxi Fighter 2
Medium (6'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)4 (-3) 12 (+1)15 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 9000 cp.


Social Check DCs


Trynnicus Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he has a large black mantle and cape that has been intricately interwoven into his blue robe, and is pretty ugly. His silver crest is slicked back into a classic pompadour. His eyes are gold and catlike.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He believes the world needs to unite to get rid of drow once and for all.

History: The child of southern immigrants he idolized his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's repulsed by the PC; and many drow want him driven away

Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant, In love. Occupation: Stylist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trynnicus Nemmonis, Male Dragonborn Warrior 9
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 86 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Athletics +7, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +5

Possessions: 1300 gp. Silver comb with moonstones (200 gp). Jeweled gold crown (2000 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Crampernap Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries scimitars. His white hair is lengthy. His hazel unseeing eyes seem to look past you.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is harsh and unforgiving.

History: Born in the west to a Apothecary, Crampernap learned a great deal about his mother's area of expertise. A freak accident while working with his Baker mother left him crippled. He has worked as a Apothecary like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Crampernap Cobblelob, Male Gnome Warrior 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Henry Morley, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is constantly adorned with expensive silk clothing, often dyed in bright grey and brown, and wears rings and necklaces with large, colorful gems. His white hair is kept up in a ponytail inside a top hat. His hazel unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: From birth he was tutored by a cruel and relentless mentor. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: An old rival family wants him found; and a deep hatred of drow

Ideals: Justice. Flaws: Disease. Bonds: Rich, Enemies, Mentor, Family. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Henry Morley, Male Human Rogue 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)13 (+1) 18 (+4)8 (-1)
Skills Perception +6, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 800 sp.


Social Check DCs

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