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NPC Generator

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Advanced [show]


Uraim Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He is irascible and easily irritated. Uraim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Flaws: Antagonistic, Hedonist. Bonds: Poor, Attractive, Criminal record. Occupation: Architect

Voice: Russian accent

Attributes [hide]

Uraim Caebrek, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills History +5, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Infernal, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Baradad Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a green shirt with thin red vertical stripes and black pants, and is pretty ugly. He has styled his red crest well, parting it to the right. He wears an eyepatch.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Baradad was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. His childhood dream was to be a Shipwright, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to be a shipwright again

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Servant

Voice: Aggressive tone

Attributes [hide]

Baradad Gygazzylyshrift, Male Dragonborn Wizard 12
Medium (6'7") Dragonborn, Chaotic Good (CR 12)
Armor Class 11
Hit Points 64 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)9 (-1) 9 (-1)17 (+3)
Skills Religion +3, Survival +3
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Red spinel (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Borun Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'1", this man wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes and a white hat with a blue feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The war was a terrible time for him, and Borun does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in the east to a Brewer, Borun learned a great deal about his father's area of expertise. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and wants to open a new tavern

Flaws: Secretive, Depressed. Bonds: Military, Job, Debt. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Borun Underfoot, Male Halfling Paladin 16
Small (3'1") Halfling, Neutral Good (CR 16)
Armor Class 15
Hit Points 128 (16d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 14 (+2)15 (+2) 10 (+0)7 (-2)
Skills Religion +7, Survival +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 12000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Fire opal pendant on a fine gold chain (1100 gp). Gold cup set with emeralds (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Fire opal pendant on a fine gold chain (1100 gp). A roughly beaten golden orb (90 gp). 1 Medium magic item.


Social Check DCs


Oda Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She sports blue clothing, slightly heavier than average wear. Her hair is cut close to her head. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born in the north, but her parents moved at a very young age to the south. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She is searching for what she claims is her rightful reward.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Entrepeneur. Bonds: Job, Has a crush, Adventurer, Immigrant. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Oda Cobblelob, Female Gnome Ranger 5
Small (3'0") Gnome, Chaotic Good (CR 5)
Armor Class 10
Hit Points 28 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)15 (+2) 10 (+0)8 (-1)
Skills Insight +3, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Tourmaline (140 gp).


Social Check DCs


Sannl Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She is physically well-built. Her blonde hair is braided into rings. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Sannl wants to be seen as a stoic, levelheaded, noble Bard, so she tries to act the part. She does a good job, for the most part... The war was a terrible time for her, and Sannl does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Sannl was left her father's suit of armor and trained in its use and care. She hasn't been sleeping well lately.

Motivation: She feels kind of lost in life.

Ideals: Disciplined. Flaws: Insomniac, Depressed. Bonds: Military. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Sannl Aranore, Female Dwarf Bard 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 7 (-2)10 (+0) 14 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 5000 cp.


Social Check DCs

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