Mozikth Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying white crest a little too much giving a sharp white color. This red eyed easterner is not easily forgotten.
Personality: Mozikth is depressed about a lot of things. He tends to be a nihilist. He does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: He was born in a small island village. A freak accident while working with his Barrister mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Revenge; and someone believes him a fraud
Ideals: Entrepeneur. Flaws: Depressed, Disease. Bonds: Enemies, Nature. Occupation: Stableman
Voice: Breathy voice
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 43 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 200 gp.
Kipper Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is short and auburn. His eyes are amber and he is always smoking a pipe.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Kipper was raised in a hard working conservative environment. Kipper abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Fighting, Athletic, Optimist. Flaws: Hedonist. Bonds: Job, Adventurer. Occupation: Painter
Voice: Soft and mumbly
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 9
Hit Points 50 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 18 (+4) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
Possessions: 4 Holy water. 4 Tanglefoot bags. 4 Tanglefoot bags.
Iados Frailty, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. He is muscular with a powerful set of arms. His silver hair is still thick. His silver eyes peer out from beneath his deerstalker green hat.
Personality: While he acts the brute, he is far gentler than he would appear. He is a great chef.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a son. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their son. He worked as a Merchant, and he later adopted a second son.
Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark
Ideals: Fighting, Gifted. Bonds: In love, Family, Adventurer. Occupation: Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp. Jasper (30 gp).
Korfel Lepus, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a well pressed and immaculate suit (or dress). His white hair is thinning but still full. He has several tiny jet earrings on each ear.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He seems to be bored by most things; and gnomish compassion
Flaws: Racist, Antagonistic, Mundane. Bonds: Rich, Mentor. Occupation: Barkeep
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 4000 sp. 1 Masterwork studded leather. 1 Half-Plate. 1 Full Plate. 1 Full Plate.
Perra Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and wears silk and lounges about seductively. Her long brass crest is drawn into a two foot long braid. She has several tiny opal earrings on each ear.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is able to fit into much smaller and tighter spaces than normal.
History: She was born in the west, but her parents moved at a very young age to the east. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it.
Ideals: Gifted. Bonds: Attractive, Rich, Enemies, Immigrant. Occupation: Mayor
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork manacles. 1 Silk rope. 1 Silver holy symbol.
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