Cressel Love, Male Tiefling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has wavy dark red hair. His black eyes dart from person to person to random spaces in the air.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born several months after his mother was called into army service. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Cressel took refuge in the large cave and found the beat up club and armor he uses now. He has recently gotten a pet goose that steals things from people.
Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Justice. Bonds: Attractive, Criminal record, Military, Nature. Occupation: Performer
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 100 gp. 1 Masterwork Common Melee.
Ethereal In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His fur is orange and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised in a white middle class family as the only child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: To be a Shoemaker again; and further expansion of business
Flaws: Mundane. Bonds: Rich, Attractive, Job, In love. Occupation: Performer
Voice: Stutters
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Gnoll, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.
Ar-Karo Tindall, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'2". He wears baggy white pantaloons and a blue scarf, and his gloved hand is found clutching a sickle. His head has been shaved. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.
History: He was raised by priests from a young age. Cursed with a spirit at a very young age, Ar-Karo has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions.
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Religious, Mentor. Occupation: Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +5
Possessions: 5000 sp. 1 Minor magic item.
Trail Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear pastel clothing when he does not wear armor. His cinnamon fur is lengthy. His skin is flawless and his blue eyes scan people very quickly.
Personality: He will rave to anyone who will listen. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To reunite with his old friends; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Insane, Secretive. Bonds: Attractive, Military, Adventurer. Occupation: Fletcher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 65 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 900 gp. Blue star sapphire (900 gp). Amber (90 gp). Red garnet (90 gp). Alexandrite (1100 gp). Smoky quartz (30 gp). Coral (90 gp). Aquamarine (1100 gp). Iolite (30 gp). Moss agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Verin Silence, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman dresses in black turtlenecks beneath a brown coat with tan slacks. Her chestnut hair is braided into rings. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her white eyes.
Personality: Verin speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She got into the Animal Trainer business at a young age. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She is searching for what she claims is her rightful reward.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she wants to meet her childhood hero
Ideals: Impeccable. Bonds: Attractive, Job, Criminal record, Adventurer. Occupation: Animal Trainer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 10 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
Possessions: A roughly beaten golden orb (170 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp).
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