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Advanced [show]


Serpent Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She has a moderate pudge and is not very fit. Her fur is greying and her face has many wrinkles. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Mercenary for the past few years.

Motivation: To prove her worth to the world; and balancing her hectic life and new mercenary responsibilities is difficult

Flaws: Shy, Disease, Impulsive. Bonds: Attractive, Job. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Serpent Of Winter, Female Tabaxi Rogue 3
Medium (5'10") Tabaxi, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Dara Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow cloak and cross-gartered blue stockings. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her golden hair is lengthy and is close to two feet long. She wears large thick round spectacles.

Personality: She likes to make people angry or surprised. She is a logical person and will generally grow upset if things defy logic and science.

History: Dara was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Baker. Due to her spouse's obsession with being a Butcher they were divorced and she won custody of their daughter. She worked as a Baker, and she later adopted a second daughter.

Motivation: Further expansion of business; and she feels the way she acts is they only way to get by in the world

Ideals: Logical, Impeccable. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Baker

Voice: Prounounces S like Z

Attributes [hide]

Dara Goltorah, Female Half-Elf Barbarian 4
Medium (4'11") Half-Elf, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4

Possessions: 70 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Harvest Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears just a brown suit. Her beige fur is drawn into a tight pony tail with a clover scrunchie. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: Her tongue was cut out and she uses sign language. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Sold as a small child to a slaver, Harvest was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mayor. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Marshal again; and wants to open a new tavern

Flaws: Ugly, Disease. Bonds: Poor, Job, Mentor. Occupation: Mayor

Voice: Sensual and smooth

Attributes [hide]

Harvest Of Clay, Female Tabaxi Warrior 2
Medium (5'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)16 (+3) 14 (+2)9 (-1)
Skills Animal Handling +4, Performance +1
Senses Passive Perception 12
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 210 gp. 1 Masterwork Common Melee.


Social Check DCs


Pikar Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'3", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His tied-back hair is black. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a massive crush on the younger sibling of the Interpreter who has hired him part-time. A friendly and beautiful Halfling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Pikar was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Flaws: Insomniac. Bonds: Has a crush, Attractive, Poor, Adventurer. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Pikar Leagallow, Male Halfling Adept 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 14 (+2)11 (+0)
Skills Acrobatics +4, Deception +3
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Infernal, Gnome
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonbin Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He is dressed in a clean grey cloak covering his clean studded leather, and his gloved hand is found clutching a bow. He keeps his auburn hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Stableman arts, while his mother instructed him in etiquette, music and courtly manner. A freak accident while working with his Bowyer father left him crippled. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Family, Rich. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Vonbin Rakankrak, Male Dwarf Monk 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 12 (+1)7 (-2)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 800 sp. 1 Average lock.


Social Check DCs

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