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Advanced [show]


Altho Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an entirely red suit with black socks and a vest with buckled shoes. His white hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich southern family. When Altho reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants revenge against gnolls

Ideals: Gifted. Bonds: Immigrant, Enemies, Rich, Military. Occupation: Carpenter

Voice: Hissing voice

Attributes [hide]

Altho Appleblossom, Male Halfling Aristocrat 2
Small (3'1") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 9 (-1)17 (+3) 15 (+2)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Draconic, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 80 gp. 1 Masterwork Musical instrument.


Social Check DCs


Ovina Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'2" and wears a well pressed and immaculate suit (or dress). She has a long auburn ponytail with little hanging trinkets. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is calm most of the time but flees social interaction. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ovina abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She desires power and/or immortality; and she feels the way she acts is they only way to get by in the world

Ideals: Gifted, Entrepeneur, Impeccable. Flaws: Shy. Bonds: Adventurer. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Ovina Aranore, Female Dwarf Adept 8
Medium (4'2") Dwarf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 50 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Halfling
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1500 gp. Freshwater pearl (8 gp). Golden pearl (70 gp). Peridot (70 gp). Chrysoprase (70 gp).


Social Check DCs


Aym Excellence, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is generally well dressed albeit a few years behind the times. She has done her best to style her black hair to look like a famous performer. She has a dull look in her black eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in a small plains village. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: Her relatives are trying to arrange a marriage; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Bonds: Attractive, Nature, Family. Occupation: Navigator

Voice: Whispers

Attributes [hide]

Aym Excellence, Female Tiefling Barbarian 7
Medium (5'0") Tiefling, Neutral Good (CR 7)
Armor Class 7
Hit Points 64 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 13 (+1)13 (+1) 9 (-1)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +0 / 2d8-3, Grapple +0

Possessions: 200 gp. Red garnet (70 gp). Brown-green garnet (70 gp).


Social Check DCs


Tarhun Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a green vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long gold crest kept up in a rat tail. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born into a rich family. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and money/treasure

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job, Rich. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Tarhun Beryntolthropal, Male Dragonborn Sorcerer 10
Medium (6'8") Dragonborn, Neutral Good (CR 10)
Armor Class 9
Hit Points 55 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)10 (+0) 13 (+1)16 (+3)
Skills History +4, Persuasion +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +3 / 3d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 2100 gp. 1 Minor magic item.


Social Check DCs


Drogo Allerton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is smooth and relatively long. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Drogo hails from a village terrorized by dire rats. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of dire rats

Ideals: Professionalism, Gifted. Bonds: Poor, Military, Enemies. Occupation: Sailor

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drogo Allerton, Male Human Barbarian 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 18 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)14 (+2) 14 (+2)16 (+3)
Skills Persuasion +5, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 600 gp. 1 Darkwood Buckler. 1 Masterwork Heavy steel shield.


Social Check DCs

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