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Advanced [show]


Sybil Lindsay, Female Human [Permalink]

Personal [hide]

Description: She has a missing left arm. She wears tattered old clothes. Her moppish blonde hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Sybil will drive conversation. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Sybil was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sybil decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Fighting. Flaws: Ugly, Disease. Occupation: Stableman

Voice: Speaks in third person

Attributes [hide]

Sybil Lindsay, Female Human Druid 4
Medium (4'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Curran Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear red pants and tee shirts. He wears his chestnut hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. Curran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the west to a Apothecary, Curran learned a great deal about his father's area of expertise. After coming to the age of reason, Curran took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: To settle down with his crush; and he's attracted to the pc

Ideals: Gifted, Philantrophist. Flaws: Hedonist. Bonds: Job, Has a crush. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Curran Appleblossom, Male Halfling Rogue 3
Small (2'10") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Druidic, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 4 Tanglefoot bags.


Social Check DCs


Mozikth Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has the majority of his body covered in plate. He has done his best to style his green crest to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invites people to come help in his community garden.

History: He was born several months after his father was called into army service. His childhood dream was to be a Map Maker, but he was a colossal failure. He's also a talented Map Maker, but doesn't like to broadcast it.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Philantrophist. Bonds: Job, Military, Enemies. Occupation: Assassin

Voice: Smoker's lung

Attributes [hide]

Mozikth Wivvyrholdalphiax, Male Dragonborn Warlock 12
Medium (6'6") Dragonborn, True Neutral (CR 12)
Armor Class 8
Hit Points 59 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)15 (+2) 12 (+1)18 (+4)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 3d10+1, Ranged +2 / 3d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 200 pp. Red-brown spinel (100 gp). Deep blue spinel (1400 gp). Malachite (16 gp). Amber (100 gp). Sardonyx (40 gp). Fiery yellow corundum (700 gp). Fiery yellow corundum (700 gp). Fiery yellow corundum (700 gp). Blue star sapphire (700 gp).


Social Check DCs


Gaaki Barney, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman wears a simple white robe with green stripes complete with hood. Her black hair is long and unkept. Her eyes are likewise hazel.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is obsessed with finding treasure.

History: She was born in a small desert village. Her mother was a mechanic, and taught her how to fix just about anything. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with her childhood friend

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Farmer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gaaki Barney, Female Half-Orc Monk 10
Medium (6'4") Half-Orc, Lawful Evil (CR 10)
Armor Class 11
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)5 (-3) 14 (+2)15 (+2)
Skills Perception +6, Stealth +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1500 gp. Silver chalice with lapis lazuli gems (30 gp). 1 Minor magic item.


Social Check DCs


Godfrey Staurheim, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is white, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Insomniac, Disease. Bonds: Immigrant, Attractive, Adventurer. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Godfrey Staurheim, Male Human Rogue 8
Medium (5'8") Human, Chaotic Good (CR 8)
Armor Class 7
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 12 (+1)11 (+0) 13 (+1)11 (+0)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +0 / 2d10-3, Grapple +3

Possessions: 40 pp.


Social Check DCs

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