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NPC Generator

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Advanced [show]


Syllin Gracey, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a faded coat and loose pants complete with wide-brimmed hat. Beneath her clothing is a huge mess of scar tissue. She has wavy red hair. Her blue eyes lackadaisically let the world flow into them.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She also hits on women, regardless of circumstances.

History: The child of a Barkeep, who enjoyed hunting, Syllin was taken on many hunting expeditions. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants a kiss; and an old rival family wants her found

Flaws: Ugly. Bonds: Slave, Has a crush, Nature, Family. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Syllin Gracey, Female Half-Elf Warlock 3
Medium (5'3") Half-Elf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 15 (+2)10 (+0) 16 (+3)15 (+2)
Skills Stealth +1, Survival +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 gp. 1 Holy water. 1 Holy water. 1 Tanglefoot bags.


Social Check DCs


Thamior Raethran, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his red hair up. This violet eyed southerner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is afraid of women and trembles around them

History: He was born several months after his father was called into army service. When Thamior reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To settle down with his crush; and he wants to get laid

Ideals: Logical. Flaws: Sensitive, Shy. Bonds: Military, Has a crush. Occupation: Adventurer

Voice: Loud with bravado

Attributes [hide]

Thamior Raethran, Male Elf Rogue 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp. Gold dragon comb with red garnet eye (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).


Social Check DCs


Gurdis Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She is physically well-built. Her auburn hair, when down, is lengthy. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born in the north, but her parents moved at a very young age to the south. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She was granted divine powers by her dying sister.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Poor, Religious, Immigrant. Occupation: Dilettante

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gurdis Deepdelver, Female Dwarf Druid 8
Medium (3'9") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 55 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 11 (+0)14 (+2)
Skills Investigation +4, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 900 gp. Lapis lazuli (16 gp). Violet garnet (300 gp). Banded agate (16 gp). Sard (70 gp). Golden yellow topaz (300 gp).


Social Check DCs


Emerald Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'1", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His fur is black and curly. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Glassblower, who enjoyed hunting, Emerald was taken on many hunting expeditions. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he feels the way he acts is they only way to get by in the world

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Nature. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Emerald Paws, Male Tabaxi Barbarian 8
Medium (6'1") Tabaxi, Lawful Good (CR 8)
Armor Class 13
Hit Points 74 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)14 (+2) 9 (-1)14 (+2)
Skills Intimidation +5, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahlyssa Kendall, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She very much looks the part of a Spy. She keeps her golden hair in a pixie cut. She is baby faced.

Personality: Ahlyssa is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was raised in a white middle class family as the only child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Spy work with an outfit from a few towns over. Spy work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Extrovert, Justice. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Ahlyssa Kendall, Female Human Expert 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)13 (+1) 9 (-1)5 (-3)
Skills Athletics +0, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp.


Social Check DCs

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