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Gorbundus Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his black boots flare out at the collars. His bronze crest is lengthy. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Performer business at a young age. He found a children's book about a Dragonborn Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. In the meantime he has taken over work as a Performer and occasionally as a mercenary.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Performer

Voice: Gruff and masculine

Attributes [hide]

Gorbundus Hashphronyxadyn, Male Dragonborn Sorcerer 6
Medium (6'1") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 14 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)10 (+0) 10 (+0)7 (-2)
Skills Intimidation +1, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 900 gp.


Social Check DCs


Hork Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: This northern man is dressed in an above average manner. His clothes are grease stained in places. He has wavy brown hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He enjoys reading and quiet.

History: He was born in the north, but his parents moved at a very young age to the west. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and a deep hatred of dire rats

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Architect

Voice: Boston accent

Attributes [hide]

Hork Wentworth, Male Half-Orc Expert 2
Medium (6'4") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1700 sp.


Social Check DCs


Thamior Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fitting clothing which further accentuates his frame. His blonde hair is greying along the sides and has receded to reveal a widow's peak. This amber eyed easterner is not easily forgotten.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A true patriot, Thamior would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the east to a Seamstress, Thamior learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Thamior took refuge in the old dungeon and found the beat up mace and armor he uses now. He has achieved small success as a Seamstress.

Motivation: To be a Butcher again; and he would like to get married and retire

Bonds: Attractive, Military, Job, Nature, Has a crush. Occupation: Seamstress

Voice: Draws out vowels

Attributes [hide]

Thamior Xiloscient, Male Half-Elf Wizard 1
Medium (4'11") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)9 (-1) 9 (-1)15 (+2)
Skills Acrobatics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10 pp.


Social Check DCs


Tarhun Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'1" southern man, he prefers to wear black clothing when he does not wear armor. His scarlet crest is matted, messy, and big. He has a tattooed face.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the south to a Farmer, Tarhun learned a great deal about his mother's area of expertise. A gifted student he started as a Server, but he got bored and became a Farmer. Recently he has begun working with bootleggers and crooks.

Motivation: His relatives are trying to arrange a marriage; and wants his loneliness to end

Flaws: Ugly. Bonds: Family, Job, Criminal record, Has a crush. Occupation: Farmer

Voice: Boston accent

Attributes [hide]

Tarhun Norixius, Male Dragonborn Paladin 8
Medium (6'1") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 8
Hit Points 48 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1200 gp.


Social Check DCs


Melissa Hornsby, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Her silver hair is styled in orderly dreadlocks. Her eyes are amber and beady.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Flattery will make her almost putty in your hands.

History: Melissa was born the youngest of three triplets. Melissa was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Adventurer. She has since lost track of the people in her past.

Motivation: Doesn't want to be a Adventurer and was forced into it by her family; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Immigrant, Family. Occupation: Adventurer

Voice: Italian accent

Attributes [hide]

Melissa Hornsby, Female Human Barbarian 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)16 (+3) 10 (+0)10 (+0)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Celestial, Giant, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 6000 cp. 1 Good lock.


Social Check DCs

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