Yebe Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she is generally shirtless and showing off her tattooed chest. She keeps her long auburn hair kept up in a rat tail. She tend to wears goggles to shield her eyes.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. As long as the job gets done she does not care how it got done.
History: She was born to loving parents in a slum to the west. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Professionalism. Flaws: Shy. Bonds: Poor, Religious. Occupation: Fortune-teller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 14)
Armor Class 14
Hit Points 108 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Celestial, Aquan
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 6000 gp. Black pearl (1200 gp). Golden yellow topaz (1200 gp). Citrine (20 gp). Amethyst (100 gp). Alexandrite (1200 gp).
Dimble Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right leg. He is generally well dressed albeit a few years behind the times. His black hair is slicked back into a classic pompadour. His fair skin shows little sign of his aristocratic breeding.
Personality: He acts crazy and hedonistic. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: Dimble was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Due to his spouse's obsession with being a Mortician they were divorced and he won custody of their daughter. He worked as a Performer, and he later adopted a second daughter.
Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found
Flaws: Hedonist, Racist. Bonds: Attractive, Family. Occupation: Performer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'8") Gnome, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 87 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Sylvan, Draconic, Gnoll
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0
Possessions: 600 pp. Black pearl (800 gp). Violet garnet (800 gp). Rose (50 gp). Moss agate (16 gp). Deep blue spinel (800 gp). Alexandrite (800 gp). Deep blue spinel (800 gp). Iolite (50 gp). Blue quartz (16 gp). White pearl (140 gp). Violet garnet (800 gp). Alexandrite (800 gp). Aquamarine (800 gp). Chrysoberyl (140 gp). Amethyst (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Decarabia Excellence, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. She has done her best to style her purple hair to look like a famous performer. She is baby faced.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born at the edge of vast desert. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. Being a Carter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Flaws: Antagonistic. Bonds: Poor, Criminal record, Nature, Family. Occupation: Carter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 gp. 1 Masterwork Common Melee.
Reirak Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man prefers to wear grey pants and tee shirts. He has a penchant for wearing a ring with an oversized emerald on his right hand. He wears a top hat to cover his moderate length red hair. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born into a rich family. A few years later when the west was not economically sound they moved to his current location. He's also a talented Blacksmith, but doesn't like to broadcast it.
Motivation: He is greedy; and to be a blacksmith again
Ideals: Artistic. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Mason
Voice: Old Prospector
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 19 (+4) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Orc, Terran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Nimble In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who prefers to wear fine silks, though has several suits of combat armor for her hunting needs, she is not a threatening figure. Her cinnamon fur is smooth and relatively long. She has blue eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Bricklayer arts, while her mother instructed her in etiquette, music and courtly manner. A freak accident while working with her Baker father left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Ideals: Joker, Logical. Flaws: Disease. Bonds: Rich. Occupation: Bricklayer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 7 (-2) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 260 gp.
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