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NPC Generator

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Advanced [show]


Farideh Grrrmmballhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear green pants and tee shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'8" when asserting herself. Her crest is short and bronze. Her eyes are red and catlike.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is able to fit into much smaller and tighter spaces than normal.

History: Farideh hails from a village terrorized by illithids. Her arcane abilities were realized during a raid on her village. She hasn't been sleeping well lately.

Motivation: She's repulsed by the PC; and to get a good night's sleep

Ideals: Passionate, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Enemies. Occupation: Shepherd

Voice: Raspy

Attributes [hide]

Farideh Grrrmmballhyst, Female Dragonborn Adept 3
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 11 (+0)16 (+3) 12 (+1)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Infernal, Draconic, Orc
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp.


Social Check DCs


Burgell Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy tan suit. His auburn hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with finding treasure.

History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Burgell took refuge in the large cave and found the beat up axe and armor he uses now. He left for the west, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he has passion for adventuring and risk

Ideals: Passionate. Bonds: Attractive, Adventurer, Nature, Immigrant, Slave. Occupation: Assassin

Voice: Rhymes sentences (sorry)

Attributes [hide]

Burgell Fiddlefen, Male Gnome Ranger 4
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)13 (+1) 16 (+3)4 (-3)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Coral (40 gp). Red-brown spinel (40 gp). White pearl (40 gp). Red spinel (40 gp).


Social Check DCs


Anselm Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and sports empty pouches on his belt. His golden hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Disciplined, Optimist. Bonds: Attractive, Military, Religious. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anselm Jenkins, Male Half-Elf Monk 13
Medium (5'0") Half-Elf, Lawful Good (CR 13)
Armor Class 8
Hit Points 106 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)13 (+1) 11 (+0)10 (+0)
Skills Deception +4, Medicine +4
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +5 / 4d4+1, Ranged +2 / 4d4-2, Grapple +1

Possessions: 4000 gp. Rose (80 gp). Rhodochrosite (4 gp). Silver pearl (40 gp). Black pearl (1200 gp). Rich purple corundum (1500 gp). Moonstone (80 gp). Jade (40 gp). Azurite (4 gp). Deep blue spinel (1200 gp). White opal (1500 gp). Rose (80 gp). Blue star sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She is wearing a long, pastel, dusty cloak. Her long gray fur is drawn into a two foot long braid. Her eyes are green and beady.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is a font of random trivia from the lore and stories she has discovered

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an athlete and attended two major summer competitions. She never won. Being a Knight kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To prove her worth to the world; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic, Logical. Flaws: Ugly, Impulsive. Bonds: Immigrant, Criminal record. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Drifting Of Shadows, Female Tabaxi Sorcerer 12
Medium (5'3") Tabaxi, Neutral Evil (CR 12)
Armor Class 15
Hit Points 28 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 11 (+0)13 (+1) 14 (+2)8 (-1)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 3d10+0, Ranged +9 / 3d10+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Silver chalice with lapis lazuli gems (130 gp). A necklace of small pink pearls (6000 gp). A necklace of small pink pearls (6000 gp). An abacus with copper, silver and gold markers (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Curran Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears baggy white pantaloons and a tan scarf. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He left for the west, certain he would find work there.

Motivation: Money/treasure.

Ideals: Passionate. Flaws: Selfish. Bonds: Attractive, Rich, Immigrant. Occupation: Apothecary

Voice: French accent

Attributes [hide]

Curran Hilltopple, Male Halfling Rogue 12
Small (3'2") Halfling, Chaotic Neutral (CR 12)
Armor Class 14
Hit Points 76 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)17 (+3) 13 (+1)13 (+1)
Skills Medicine +5, Nature +7
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Celestial, Sylvan
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 400 pp. Gold and topaz bottle stopper cork (1700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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