Nora Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: She wears an entirely white suit with blue socks and a vest with buckled shoes. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has moderate length brown hair. She is baby faced.
Personality: Abrasive and pushy, she has a hard time making friends. She is frequently practicing swordplay.
History: She is the product a well kept family trust fund and as such has never really known need. Her necromantic abilities were realized during a raid on her village. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: To settle down with her crush; and she's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Rich, Has a crush. Occupation: Barkeep
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 6 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 320 gp.
Howard Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many brown ritualistic tattoos. He wears a red vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his red boots flare out at the collars. His hair is cut close to his head. His eyes are likewise hazel.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He pushes his goals aggressively. He is also a coward if confronted.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.
Motivation: To reunite with his old friends; and a deep hatred of gnolls
Ideals: Gifted. Flaws: Fearful. Bonds: Religious, Adventurer, Enemies. Occupation: Mercenary
Voice: Strong lisp
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 14
Hit Points 19 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Gnome, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. Banded agate (10 gp). Sard (40 gp).
Adrex Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green armored body suit, with a simple tan line shooting up and back down. He is physically well-built. He wears his black crest up. He wears crescent spectacles with a black brim.
Personality: He snorts whenever he laughs or is feeling confident. He is lazy, self-centered, vain, and jealous.
History: Born in the west to a Interpreter, Adrex learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Dragonborns in the west were limited. He has achieved small success as a Interpreter.
Motivation: Wants a kiss; and he'd like to take his coworkers down a peg
Flaws: Selfish. Bonds: Job, Immigrant, Has a crush. Occupation: Interpreter
Voice: Eastern European accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 500 gp. Brown-green garnet (160 gp). 1 Minor magic item.
Gale Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a pastel cloak and cross-gartered violet stockings, and is pretty ugly. She wears a deerstalker hat to cover her moderate length brown fur. She wears an eyepatch.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She always tries to repair and not replace. It was this mentality that drove her into the Bounty Hunter business.
History: She was born a particularly ugly child, much to the horror of her parents. Over the years she perfected her riding and shooting skills. She then took over the family business and is one of the better Bounty Hunter for hire.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Nature, Job. Occupation: Bounty Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 16)
Armor Class 13
Hit Points 86 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 |
Possessions: 3000 gp. Carnelian (80 gp). Rhodochrosite (13 gp). Rose (80 gp). Red spinel (130 gp). Zircon (80 gp). Pink diamond (7000 gp). Aquamarine (500 gp). Aquamarine (500 gp). Chrysoprase (80 gp). Bloodstone (80 gp). Jet (130 gp). Banded agate (13 gp). Aquamarine (500 gp). Moss agate (13 gp). Aquamarine (500 gp). Peridot (80 gp). Peridot (80 gp). Red garnet (130 gp). Chalcedony (80 gp). Obsidian (13 gp). Azurite (13 gp). Pink pearl (130 gp). Rich purple corundum (1200 gp). Aquamarine (500 gp).
Dustin Benson, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His chestnut hair is knotted and matted. His brown eyes dart from person to person to random spaces in the air.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Sold as a small child to a wizard, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A deep hatred of orcs; and he's repulsed by the pc
Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Rich, Enemies. Occupation: Mortician
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 51 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Druidic
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: Red-brown spinel (160 gp). Alexandrite (1500 gp). Bloodstone (40 gp). Banded agate (5 gp).
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