Willow Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: Standing 3'2", this woman wears a white vest and prefers red and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. With wild red hair. Her hazel eyes lackadaisically let the world flow into them.
Personality: A deeply religious woman she believes everything happens for a reason. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: She was born several months after her father was called into army service. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a sickle and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She has a rivalry with the Church that dominates her actions; and she wants nothing more than to rejoin the army
Flaws: Ugly. Bonds: Religious, Immigrant, Military, Nature. Occupation: Interpreter
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 9)
Armor Class 11
Hit Points 58 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.
Luthra Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: This woman is very fat, and is wearing colorful clothing, dressed as a Armorer. She wears her auburn hair up. Her fierce amber eyes like to dwell on things.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She worked as a nervous Armorer and found it very stressful. She has achieved small success as a Armorer.
Motivation: She is wracked by social anxiety; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Ugly, Greedy, Fearful. Bonds: Job. Occupation: Armorer
Voice: Prounounces S like Z
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 8 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 17000 cp. Amethyst (100 gp). Jet (100 gp). Blue quartz (10 gp).
Juliana Hybrid, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears professional attire. She has slicked back brown hair. She is baby faced.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Juliana was born the youngest of three triplets. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Juliana fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: An old rival family wants her found.
Ideals: Fighting. Flaws: Shy, Racist. Bonds: Attractive, Family. Occupation: Interpreter
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Good (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp. Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jade Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He sports pastel clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'8" when asserting himself. His beige fur is drawn into a tight pony tail with a card scrunchie. His copper eyes peer out from beneath his top pastel hat.
Personality: He loves telling others what to do and how they should feel about things. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Jade hails from a village terrorized by drow. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Jade grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jade. Days after completing his studies, news broke out that his hometown was attacked by drow. Jade was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Ideals: Opinionated. Flaws: Fearful. Bonds: Enemies, Criminal record, Adventurer. Occupation: Junk Dealer
Voice: Dutch accent
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Evil (CR 11)
Armor Class 14
Hit Points 8 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 9 (-1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 700 gp. Aquamarine (600 gp). Black pearl (600 gp). Malachite (7 gp). Golden pearl (160 gp). Blue sapphire (400 gp). Red-brown spinel (160 gp). Violet garnet (600 gp). Azurite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Daar Bhenkumbyrznaax, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and dresses in green turtlenecks beneath a brown coat with tan slacks. Her red crest is slicked back into a classic pompadour. She has a dull look in her gold eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has all her life been fascinated with singing.
History: The child of eastern immigrants she idolized her father. A gifted student she started as a Laborer, but she got bored and became a Knight. She has achieved small success as a Knight.
Motivation: To prove her worth to the world; and she'd like to take her coworkers down a peg
Ideals: Artistic. Flaws: Shy, Impulsive. Bonds: Immigrant, Job. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 16 (+3) | 14 (+2) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Undercommon, Halfling
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
Possessions: 150 pp. 1 Magnifying glass.
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