Norkruuth Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brass crest is kept up in a ponytail inside a deerstalker hat. His gold eyes are slightly larger than normal.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His homeland was ravaged by war and he spent much of his life rebuilding it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it.
Flaws: Selfish, Disease, PTSD. Bonds: Attractive, Rich. Occupation: Carter
Voice: Posh accent
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 8)
Armor Class 12
Hit Points 21 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Giant, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 11000 sp. Rock crystal (30 gp). Chrysoberyl (120 gp). Star rose quartz (30 gp).
Mardnab Leffery, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses well, typically a more casual-formal manner. She keeps her long golden hair kept up in a rat tail. Her eyes are likewise violet.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She dropped out of school to support her sick father, and resented it. She has since lost track of the people in her past.
Motivation: Find a way to reverse the transformation of her brother; and to unite with her brother
Ideals: Logical. Bonds: Attractive, Family, Military, Slave. Occupation: Assassin
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 15 (+2) | 18 (+4) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Abyssal, Elven, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
Possessions: 1200 sp.
Beast Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. She wears a broad hat to cover her moderate length brown fur. Her eyes are likewise copper. Her teeth are yellowed and unaligned.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She cannot resist a sob story and will often dote over anyone who has one.
History: A powerful necromancer made her what she is. A gypsy cursed her at a young age, leading to her ugly appearance. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Rich, Mentor. Occupation: Miller
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Undercommon, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 500 gp. 1 Minor magic item.
Malmûg Kinsley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears tight fighting clothing, which leaves very little to the imagination. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has a very tight haircut. His fierce gray eyes like to dwell on things.
Personality: Abrasive and pushy, he has a hard time making friends. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Marshal
Voice: Squeaky
Attributes [hide]
Medium (5'11") Half-Orc, Lawful Evil (CR 6)
Armor Class 9
Hit Points 46 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 9 (-1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
Possessions: Just what you see.
Beleth Larceny, Female Tiefling [Permalink]
Personal [hide]
Description: Standing 6'2", this woman wears a green cloak and cross-gartered grey stockings. Her white hair is lengthy. She wears round tiny glasses practically rammed into her face.
Personality: Beleth is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Animals are drawn to her, and she is able to talk to them.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Through the years after Beleth was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Beleth's mother didn't care for her much, and the feeling was mutual. She has been a successful dealer in antiques buying low and selling high.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Extrovert, Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Detective
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 11)
Armor Class 8
Hit Points 29 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 10 (+0) | 15 (+2) | 7 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Orc, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1
Possessions: 160 pp. Fire opal pendant on a fine gold chain (1000 gp). A small bag of saffron. (60 gp). Silver comb with moonstones (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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