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NPC Generator

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Advanced [show]


Horza Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. His white hair is heavily combed to the left. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in quarterstaff use. Days after completing his studies, news broke out that his hometown was attacked by illithids. Horza was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He seems to be bored by most things; and someone believes him a fraud

Ideals: Fighting, Artistic. Flaws: Shy, Mundane. Bonds: Enemies. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Horza Quinton, Male Half-Orc Adept 3
Medium (6'1") Half-Orc, Lawful Good (CR 3)
Armor Class 8
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1400 sp.


Social Check DCs


Cloud In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. His fur is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to loving parents in a slum to the east. Cloud liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his brother's freedom.

Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a miller and was forced into it by his family

Flaws: Mundane. Bonds: Family, Poor, Nature, Military. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Cloud In Woods, Male Tabaxi Cleric 1
Medium (6'4") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills Athletics +1, Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp.


Social Check DCs


Kyle Digby, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is heavily combed to the left. His thin eyebrows rest above his beady amber eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural halfling artifacts is his passion

Flaws: Ugly, Terse. Bonds: Has a crush, Adventurer, Rich. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Kyle Digby, Male Human Adept 6
Medium (5'4") Human, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +3, Athletics +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 7000 sp.


Social Check DCs


Wobbles Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. His blonde hair is greasy and uncared for. He has gleaming, smiling green eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the north, but his parents moved at a very young age to the west. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants revenge against orcs; and someone believes him a fraud

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant, Enemies. Occupation: Barkeep

Voice: Puts emphasis on the wrong words

Attributes [hide]

Wobbles Glittergem, Male Gnome Paladin 10
Small (3'3") Gnome, Chaotic Good (CR 10)
Armor Class 12
Hit Points 86 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)12 (+1) 17 (+3)12 (+1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 800 gp. Azurite (14 gp). Malachite (14 gp). Black pearl (400 gp). Lapis lazuli (14 gp). Silver pearl (140 gp). Freshwater pearl (14 gp).


Social Check DCs


Frouse Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His brown hair has been sun bleached extensively. His eyes are a pleasant hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of northern immigrants he idolized his father. He helped his father out around the business and became quite the natural. He became a Architect soon after.

Motivation: Further expansion of business; and expand his business

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job, Immigrant. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Frouse Garrick, Male Gnome Ranger 6
Small (3'5") Gnome, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 17 (+3)13 (+1)
Skills Arcana +5
Senses Passive Perception 13
Languages Common, Gnome, Auran, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 900 gp.


Social Check DCs

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