Sarah Fulton, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is generally well dressed albeit a few years behind the times. She has done her best to style her silver hair to look like a famous performer. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She can speak with the recently deceased. Animals are drawn to her, and she is able to talk to them.
History: She comes from a rich eastern family. After coming to the age of reason, Sarah took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is greedy; and half-elven compassion
Ideals: Gifted, Entrepeneur. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Navigator
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 8 (-1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
Adrie Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan armored body suit, with a simple pastel line shooting up and back down. She is portly but not overly obese. She has slicked back black hair. Her face is scarred and worn.
Personality: She is mildly Elf supremacist, though she does not identify as such. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: When she was but 6 years old her parents immigrated from the north. She went to a religious school and was inspired by the priests there in charitable deeds. She moves from town to town, unable to find a place to settle.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Ugly, Racist. Bonds: Religious, Immigrant. Occupation: Jeweler
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 5 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 6 (-2) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +3
Possessions: 3100 sp.
Sweet Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who wears dull pastel sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case, she is not a threatening figure. Her yellow fur has been sun bleached extensively. Her green eyes dart from person to person.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born at the edge of vast island. While studying, she fell in love. They married and had a daughter. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Sweet never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Doesn't want to be a Mortician and was forced into it by her family; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Racist. Bonds: Nature, In love, Family. Occupation: Mortician
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp.
Five On the Mountaintop, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft white waves gently in the breeze. Beneath her clothing is a huge mess of scar tissue. Her fur is short and black. She tend to wears goggles to shield her eyes.
Personality: She has always had a great fascination with Gnomish culture. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born in the south. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She left for the south, certain she would find work there.
Motivation: She is currently in port desperately looking for someone to get her out; and a strong sense of loyalty to gnomish people
Ideals: Gifted. Flaws: Racist. Bonds: Rich, Slave, Immigrant. Occupation: Brewer
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 45000 sp. 1 Minor magic item.
Fenriz Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has no hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is skeptical of what others tell him and is slow to trust.
History: Fenriz hails from a village terrorized by dire rats. He was an apprentice working in his mother's forge. He struck the Brewer job and began his own company from there.
Motivation: To share knowledge with the world; and revenge
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Enemies, Job. Occupation: Brewer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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