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Advanced [show]


Semyaza Bedlam, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a robe, a symbol of luck around her neck, and a scythe on her belt. Her hair, while still mostly silver, has prominent grey streaks. Her red eyes are passionate and lively.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born a particularly ugly child, much to the horror of her parents. At a young age her mother died while driving off some gnolls. Her father being the stubborn sort decided to stay and helped train her in scythe use. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls.

Ideals: Fighting, Joker, Optimist. Flaws: Ugly. Bonds: Enemies. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Semyaza Bedlam, Female Tiefling Bard 6
Medium (5'2") Tiefling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 3 (-4)16 (+3)
Skills Performance +6, Persuasion +6
Senses Passive Perception 6
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 2000 sp.


Social Check DCs


Anselm Tenley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Mercenary does, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His golden hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are violet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Mercenary business at a young age. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Seeks redemption; and regain custody of his daughter

Ideals: Gifted. Flaws: Shy. Bonds: Job, Criminal record, Family. Occupation: Mercenary

Voice: Switch between two voices

Attributes [hide]

Anselm Tenley, Male Human Warlock 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)16 (+3) 10 (+0)15 (+2)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: Aquamarine (800 gp). Malachite (4 gp). Tiger eye turquoise (4 gp). Violet garnet (800 gp). 3 Thunderstones.


Social Check DCs


Golm Nash, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man is generally well dressed albeit a few years behind the times. He has a small bristly mustache and wavy silver hair. This hazel eyed westerner is not easily forgotten.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Sold as a small child to a necromancer, Golm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Ideals: Artistic. Bonds: Attractive, Poor, Adventurer, Mentor. Occupation: Sellsword

Voice: Forgets to breathe while speaking

Attributes [hide]

Golm Nash, Male Half-Orc Aristocrat 9
Medium (6'0") Half-Orc, Neutral Evil (CR 9)
Armor Class 10
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1

Possessions: 1100 gp. Golden yellow topaz (200 gp). Freshwater pearl (13 gp). Red garnet (100 gp). Blue sapphire (1500 gp).


Social Check DCs


Odo Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is wearing a long, yellow, dusty cloak. His hair, while still mostly silver, has prominent grey streaks. He has green eyes and a yellow hat with a green feather.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His father raised him in a mountain cabin. He helped his mother out around the business and became quite the natural. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Optimist, Fighting. Bonds: Nature, Job, Family. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Odo Floshem, Male Half-Elf Paladin 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 11 (+0)13 (+1)
Skills Persuasion +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Philomena Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses in red turtlenecks beneath a white coat with black slacks. Her wide-brimmed hat is riddled with cuts and holes. Her green eyes are passionate and lively.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: Philomena lived on a farm with her father, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. By chance she met her sister recently and the two have been together since.

Motivation: She's repulsed by the PC; and an old rival family wants her found

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Slave Trader

Voice: Rolls R's

Attributes [hide]

Philomena Brightmoon, Female Halfling Rogue 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Deception +4, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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