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NPC Generator

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Advanced [show]


Nora Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is short and silver. Her face is covered beneath a completely black helmet.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. As long as the job gets done she does not care how it got done.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She feels kind of lost in life.

Ideals: Professionalism. Flaws: Depressed, Disease. Bonds: Rich. Occupation: Mercenary

Voice: Slurs words

Attributes [hide]

Nora Greenbottle, Female Halfling Ranger 5
Small (3'1") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)13 (+1) 12 (+1)9 (-1)
Skills Persuasion +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Gold dragon comb with red garnet eye (1600 gp). Gold and topaz bottle stopper cork (1600 gp).


Social Check DCs


Oriff Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears just a grey suit. Her white hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Oriff was raised in a hard working conservative environment. Oriff abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better trade route.

Motivation: Sabotage a competitor; and a strong sense of loyalty to dragonborn people

Flaws: Shy, Racist. Bonds: Military, Job, Adventurer. Occupation: Adventurer

Voice: Strong lisp

Attributes [hide]

Oriff Thrahak, Female Dwarf Wizard 2
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)9 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 230 gp.


Social Check DCs


Joan Tinley, Female Human [Permalink]

Personal [hide]

Description: This light-skinned female likes to wear darkened spectacles and heavy clothing, no matter the weather. She is tall, broad shouldered and powerfully built. She has a long brown ponytail with little hanging trinkets. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She never wears the same outfit twice, unless she absolutely has to.

History: She was born the only child of a wealthy merchant. Joan was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Joan decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She used her abilities to trick people and travel the world for free.

Motivation: She feels threatened by others; and she has decided she is irredeemable

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Criminal record. Occupation: Actor

Voice: Draws out vowels

Attributes [hide]

Joan Tinley, Female Human Bard 1
Medium (4'7") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 6 (-2)12 (+1)
Skills Insight +0, Stealth +4
Senses Passive Perception 8
Languages Common, Orc, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 100 gp. Chrysoberyl (130 gp).


Social Check DCs


Fulbar Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dull red sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. With bright black hair and a scraggly beard. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Fulbar hails from a village terrorized by dire rats. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Wants to have a good time and be beloved; and revenge

Ideals: Optimist. Flaws: Impulsive, Fearful. Bonds: Attractive, Enemies. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Fulbar Whispermouse, Male Halfling Rogue 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Violet garnet (400 gp). Coral (90 gp).


Social Check DCs


Pyra Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is chestnut and very short. Her black eyes dart from person to person.

Personality: Abrasive and pushy, she has a hard time making friends. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born at the edge of vast mountains. Pyra liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Pyra and her spouse have recently divorced.

Motivation: Wants a kiss.

Flaws: Antagonistic. Bonds: Rich, Has a crush, Nature, Enemies. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Pyra Tragedy, Female Tiefling Rogue 8
Medium (5'8") Tiefling, Neutral Good (CR 8)
Armor Class 13
Hit Points 50 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)9 (-1) 9 (-1)16 (+3)
Skills Insight +2, Sleight of Hand +6
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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