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River Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'10" has a big stupid grin on her face most of the time. She wears pastel painted combat armor at almost all times. She sports a flattop fur cut. Her eyes are amber.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She misses her home and complains about the freezing weather, even in summer.

History: She is the product a well kept family trust fund and as such has never really known need. In her 16th year, her parents were killed by a gnolls raid, leaving River alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by gnolls. River was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Someone believes her a fraud; and she has money and likes to spend it

Flaws: Sensitive. Bonds: Immigrant, Rich, Enemies. Occupation: Junk Dealer

Voice: Speaks fast with a slight lisp

Attributes [hide]

River Of Ebony, Female Tabaxi Sorcerer 4
Medium (5'10") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)10 (+0) 9 (-1)15 (+2)
Skills Stealth +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Solid gold idol (800 gp). 1 Minor magic item.


Social Check DCs


Sannl Silveraxe, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many green ritualistic tattoos. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her red hair is smooth and relatively long. Her brown eyes peer out from beneath her broad brown hat.

Personality: She is extraordinarily eccentric. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born to loving parents in a slum to the east. Sannl liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has passion for adventuring and risk; and she'd like to take her coworkers down a peg

Flaws: Insane. Bonds: Adventurer, Job, Poor, Nature. Occupation: Spy

Voice: Prounounces S like Z

Attributes [hide]

Sannl Silveraxe, Female Dwarf Ranger 9
Medium (3'9") Dwarf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Insight +5, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1600 gp. Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (2200 gp).


Social Check DCs


Eloise Flows, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She typically wears violet cloth garments or leather armor. With wild auburn hair. Her ears are large.

Personality: She is very quiet and rarely speaks above a whisper. A true patriot, Eloise would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in the south, but her parents moved at a very young age to the north. Because her mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by orcs. Eloise was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the orcs.

Motivation: Many orcs want her driven away; and she wants revenge against orcs

Flaws: Ugly, Shy. Bonds: Military, Immigrant, Enemies. Occupation: Weaver

Voice: French accent

Attributes [hide]

Eloise Flows, Female Half-Elf Warlock 14
Medium (5'4") Half-Elf, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 69 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)14 (+2) 18 (+4)12 (+1)
Skills Deception +6, Performance +6
Senses Passive Perception 14
Languages Common, Elven, Giant, Abyssal
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 5000 gp. Amethyst (70 gp). Violet garnet (400 gp). Rock crystal (80 gp). Aquamarine (400 gp). Jet (70 gp). Red-brown spinel (70 gp). Moss agate (12 gp). Rhodochrosite (12 gp). 1 Minor magic item.


Social Check DCs


Emeny Conway, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a grey vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her golden hair is lengthy and is close to two feet long. Her face is scarred and worn.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is obsessed with a lost civilization.

History: Emeny was born in the south. At a young age she loved to build and create. Emeny abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: Doesn't want to be a Adventurer and was forced into it by her family; and a need for knowledge about a nearby landmark

Ideals: Persistence. Flaws: Ugly, Secretive. Bonds: Adventurer, Family. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Emeny Conway, Female Human Expert 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)7 (-2) 15 (+2)9 (-1)
Skills Arcana +0, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 600 sp.


Social Check DCs


Arava Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is generally shirtless and showing off her tattooed chest. Her red crest is thinning but still full. Her thin eyebrows rest above her beady gold eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born a particularly ugly child, much to the horror of her parents. Her homeland was ravaged by war and she spent much of her life rebuilding it. She tends to her Apothecary job now, and dutifully fulfills any obligations she has.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Passionate, Impeccable. Flaws: Ugly, Secretive, PTSD. Bonds: Job. Occupation: Apothecary

Voice: Loud with bravado

Attributes [hide]

Arava Zzzxaaxthroth, Female Dragonborn Warlock 9
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 48 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 11 (+0)17 (+3)
Skills Medicine +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 2000 gp. Blue quartz (9 gp). Banded agate (9 gp). Deep blue spinel (700 gp). Carnelian (30 gp). Star ruby (1100 gp).


Social Check DCs

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