Pelaios Suspicion, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he typically wears green cloth garments or leather armor. He has done his best to style his brown hair to look like a famous performer. His red eyes have a joyful gleam in them most of the time.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has all his life been fascinated with dancing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was granted psionic powers by his dying brother.
Motivation: He is unsatisfied with his job; and he has decided he is irredeemable
Ideals: Artistic, Gifted. Bonds: Attractive, Criminal record, Job. Occupation: Junk Dealer
Voice: American accent
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theren Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He likes to wear ponchos typically of a light blue in addition to tight pants. Beneath his clothing is a huge mess of scar tissue. His long red hair is drawn into a two foot long braid. He has gray eyes.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is skeptical of what others tell him and is slow to trust.
History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Theren took refuge in the large cave and found the beat up kukri and armor he uses now. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Slave, Nature. Occupation: Bookbinder
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 8 (-1) | 7 (-2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp.
Sariel Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is wearing a tight violet one piece outfit complete with pants, hood, and a cape. She keeps her long black hair kept up in a rat tail. Her face is covered beneath a completely black helmet.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a font of random trivia from the lore and stories she has discovered
History: She was born several months after her father was called into army service. While she appears to be a normal Half-Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally
Ideals: Passionate, Logical. Flaws: Insane. Bonds: Military. Occupation: Armorer
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 100 gp.
Wymar Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tattered old clothes. His silver hair is cut jaggedly and amateurishly. He is baby faced.
Personality: He is calm most of the time but flees social interaction. He is obsessed with his god.
History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Shy, Racist. Bonds: Religious, Poor. Occupation: Detective
Voice: Whispers
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 300 gp. Chrysoprase (40 gp).
Artin Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her moppish black hair is in a traditional bowl cut. She wears round tiny glasses practically rammed into her face.
Personality: She likes to make people angry or surprised. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She is the product a well kept family trust fund and as such has never really known need. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to travel the world and help people.
Motivation: To protect her home; and seeks redemption
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Rich, Guardian. Occupation: Junk Dealer
Voice: Jittery and nervous
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 350 gp. 1 Masterwork Common Melee.
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