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Advanced [show]


Katherine Fulton, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a well pressed and immaculate suit (or dress). She has shaved her head bald. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Katherine is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When she was but 3 years old her parents immigrated from the south. She moved from fad to fad and when she turned 15 she discovered dancing. She has never given up on her dancing dream.

Motivation: She feels that her past leaves her morally obligated to help; and seeks redemption

Ideals: Extrovert, Artistic. Bonds: Enemies, Immigrant, Criminal record. Occupation: Fisher

Voice: Speaks through clenched teeth

Attributes [hide]

Katherine Fulton, Female Human Aristocrat 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)9 (-1) 13 (+1)13 (+1)
Skills Athletics +5, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Aramil Holimion, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has wavy black hair. His eyes, though not visible through his cowl, are brown.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was always a brilliant, if unscrupulous mind. He found a children's book about a Elf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Logical. Flaws: Shy, Insane. Bonds: Adventurer. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Aramil Holimion, Male Elf Commoner 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 7 (-2)12 (+1) 9 (-1)11 (+0)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: Star rose quartz (20 gp). Moss agate (6 gp). 1 Breastplate.


Social Check DCs


Balam Heal, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has moderate length white hair. His eyes are white and he is always smoking a pipe.

Personality: Balam wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Balam was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and find a way to reverse the transformation of his sister

Ideals: Athletic, Disciplined. Bonds: Family, Poor, Criminal record. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Balam Heal, Male Tiefling Ranger 8
Medium (6'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)16 (+3) 9 (-1)16 (+3)
Skills Athletics +3, Medicine +2
Senses Passive Perception 9
Languages Common, Undercommon, Goblin, Druidic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bardryn Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She prefers to wear flannel. Beneath her clothing is a huge mess of scar tissue. She has wavy black hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is harsh and unforgiving.

History: Born in the south her family was never financially stable. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: She is currently in port desperately looking for someone to get her out; and a deep hatred of orcs

Flaws: Antagonistic, PTSD. Bonds: Slave, Enemies, Poor. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Bardryn Morigak, Female Dwarf Adept 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)16 (+3) 10 (+0)12 (+1)
Skills Acrobatics +3, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Goblin, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1600 sp.


Social Check DCs


Griselda Adley, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. She has wavy brown hair. She has brown eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in the south to a Banker, Griselda learned a great deal about her mother's area of expertise. She went to a religious school and was inspired by the priests there in charitable deeds. She became a Banker soon after.

Motivation: Further expansion of business; and a strong sense of loyalty to half-orc people

Flaws: Sensitive, Racist. Bonds: Rich, Religious, Job. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Griselda Adley, Female Human Monk 2
Medium (5'3") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)10 (+0) 13 (+1)10 (+0)
Skills Performance +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs

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