Jak Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a red shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His red hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Gifted from a young age, Jak studied abroad. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.
Ideals: Disciplined, Gifted. Flaws: Fearful. Bonds: Attractive, Enemies. Occupation: Cook
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 47 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 120 pp. Chalcedony (40 gp). Blue sapphire (700 gp). Smoky quartz (40 gp).
Arnold Upton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a long, brown cloak. His hair is always cut to a buzz. His violet eyes are passionate and lively.
Personality: Arnold is depressed about a lot of things. He tends to be a nihilist. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village he learned the ways of the warrior from his mother. Over the years he perfected his riding and shooting skills. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Marry his brother to traveling adventurers; and he loathes his own lifestyle
Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Nature, Family. Occupation: Doctor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 1 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 6 (-2) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 30 pp.
Tippletoe Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears tight fitting clothing which further accentuates her frame. She has dyed her greying golden hair a little too much giving a sharp golden color. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She always tries to repair and not replace. It was this mentality that drove her into the Sailor business.
History: Tippletoe was born in the east. At a young age she loved to build and create. A few years later when the north was not economically sound they moved to her current location. She ran away from her former home and has been making her living as a Sailor for the past few years.
Motivation: To prove her worth to the world; and further expansion of business
Ideals: Disciplined, Persistence. Flaws: Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Sailor
Voice: Breathy voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 130 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 |
Possessions: 1200 pp. Pink pearl (160 gp). Banded agate (12 gp). 1 Medium magic item.
Thiala Horineth, Female Elf [Permalink]
Personal [hide]
Description: She wears bulky blue painted plate armor, and carries bows. Sporting a golden mohawk this woman's hair draws a lot of attention. She wears a mask on her face.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She never wears the same outfit twice, unless she absolutely has to.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her first spouse was a Bookbinder, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was granted divine powers by her dying brother.
Motivation: Marry her brother to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Disciplined, Artistic, Gifted. Bonds: Family. Occupation: Painter
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 85 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 |
Possessions: 2000 gp. Chrysoprase (70 gp). Hematite (6 gp). Coral (50 gp). Obsidian (6 gp). Lapis lazuli (6 gp). Aquamarine (1500 gp). Star rose quartz (70 gp). Red spinel (50 gp). Jasper (70 gp). Star ruby (700 gp). 1 Medium magic item.
Aym Rage, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has styled her white hair well, parting it to the right. She tend to wears goggles to shield her eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She enjoys reading and quiet.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Aym took refuge in the old dungeon and found the beat up mace and armor she uses now. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She has money and likes to spend it.
Ideals: Logical. Flaws: Disease. Bonds: Rich, Religious, Nature. Occupation: Stableman
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 4 (-3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4
Possessions: 1400 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
