Adam Ainsley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His golden hair is greasy and uncared for. He tend to wears goggles to shield his eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born in the west. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others.
Ideals: Gifted. Flaws: Ugly, Mundane, Fearful. Bonds: Immigrant. Occupation: Spy
Voice: Old Prospector
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Three Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears a pastel tunic with tan highlights, and long brown pants that bunch up around his shoes. His white fur is greasy and uncared for. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a font of random trivia from the lore and stories he has discovered
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was taken from his home at a very young age. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has comitted a past crime that haunts him to this day; and he is content
Ideals: Logical. Flaws: Ugly, Mundane. Bonds: Nature, Slave, Criminal record. Occupation: Miner
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 17)
Armor Class 12
Hit Points 74 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Celestial
Attacks Melee +5 / 5d4-1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp. Golden yellow topaz (200 gp). Sardonyx (80 gp). Deep blue spinel (200 gp). Chrysoprase (80 gp). Peridot (80 gp). Fiery yellow corundum (1400 gp). Onyx (80 gp). Obsidian (13 gp). Chrysoberyl (60 gp). Iolite (80 gp). Blue quartz (13 gp). Peridot (80 gp). Blue sapphire (1400 gp). Moonstone (80 gp). Obsidian (13 gp). Zircon (80 gp). Rhodochrosite (13 gp). Malachite (13 gp). Pink pearl (60 gp). Blue star sapphire (1400 gp). Fire opal (1400 gp). Sard (80 gp). Malachite (13 gp). Obsidian (13 gp).
Alexandre Harrington, Male Human [Permalink]
Personal [hide]
Description: He wears a grey armored body suit, with a simple tan line shooting up and back down. He is physically well-built. His black hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: He is extraordinarily eccentric. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in the north his family was never financially stable. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and half-elven compassion
Ideals: Extrovert. Flaws: Insane, Racist. Bonds: Poor. Occupation: Hunter
Voice: Russian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 8
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 16 (+3) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp.
Cecily Jacobs, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a grey vest and prefers blue and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears her red hair down. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was born the only child of a wealthy merchant. Cecily was born on a far western desert where she grew up under the tutelage of her mother, an expert Fletcher. She has been a successful dealer in antiques buying low and selling high.
Motivation: Regain custody of her son; and retire the richest woman in the west
Ideals: Entrepeneur. Flaws: Ugly, Cynical, Secretive. Bonds: Immigrant. Occupation: Fletcher
Voice: Farmer accent
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 6 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 600 sp. Freshwater pearl (16 gp).
Traulam Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears tattered old clothes. She has red hair. Her eyes are likewise green.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with lycanthropy at a very young age, Traulam has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Secretive, Disease, Insomniac. Occupation: Cartwright
Voice: Pirate accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Goblin, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!