Damakos Obscure, Male Tiefling [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a card on it. His hair is short and silver. His face is scarred and worn.
Personality: He is extraordinarily eccentric. The war was a terrible time for him, and Damakos does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: The child of eastern immigrants he idolized his father. When Damakos reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and he loathes his own lifestyle
Flaws: Ugly, Insane, Depressed. Bonds: Military, Immigrant. Occupation: Bounty Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'7") Tiefling, True Neutral (CR 17)
Armor Class 11
Hit Points 97 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 |
Possessions: 7000 gp. Solid gold idol (700 gp). Golden circlet with four aquamarines (2000 gp). Solid gold idol (700 gp). Large well-done wool tapestry (400 gp). A roughly beaten golden orb (130 gp). A necklace of small pink pearls (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Cloth of gold vestments (130 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Fire opal pendant on a fine gold chain (1000 gp). Jeweled electrum ring (6000 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Golden circlet with four aquamarines (2000 gp). A roughly beaten golden orb (130 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Solid gold idol (700 gp). 1 Medium magic item.
Robert Beverly, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an entirely grey suit with white socks and a vest with buckled shoes. With a patchy golden beard and wild golden hair. His hazel eyes peer out from beneath his top grey hat.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He invites people to come help in his community garden.
History: He was raised in a island tribe. He worked as a nervous Sculptor and found it very stressful. He's also a talented Courier, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and to be a courier again
Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Sculptor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 17 (+3) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Aquan, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
Possessions: 500 sp. Iolite (60 gp).
Râsh Melancon, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black leather gloves, a black jacket, and tight pants. He has done his best to style his blonde hair to look like a famous performer. His half smiles and brown eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. He also is a firm believer in the manly ideal.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Râsh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Flaws: Addict, Impulsive. Bonds: Attractive, Religious, Enemies. Occupation: Ploughman
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 200 gp. Rhodochrosite (9 gp).
Dee Tallfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She carries with her a set of spears on her belt, each one with a amber on the hilt. She wears her chestnut hair up in a very large beehive style do. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Apothecary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Dee was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.
Motivation: Someone believes her a fraud.
Ideals: Fighting, Disciplined. Bonds: Attractive, Enemies, Poor. Occupation: Apothecary
Voice: Complex vocabulary, royal
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 41 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Ignan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 700 gp.
Enna Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears an entirely violet suit with yellow socks and a vest with buckled shoes. Her auburn hair is greasy and uncared for. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.
Personality: She is a hateful person. She taunts others and blames them for her problems. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a pair of adventurers, Enna grew up listening to her mother's many stories. Enna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Crown-heir
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 48 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 16 (+3) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Draconic, Abyssal, Giant
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: Fiery yellow corundum (900 gp). 1 Minor magic item.
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