Tippletoe Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'2". She is wearing a long, tan cloak. Her moppish black hair is in a traditional bowl cut. Her eyes, though not visible through her cowl, are blue.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Tippletoe was raised in a hard working conservative environment. Her childhood dream was to be a Animal Trainer, but she was a colossal failure. She became a Apothecary soon after.
Motivation: She wants nothing more than to rejoin the army; and to protect her home
Bonds: Enemies, Military, Job, Guardian. Occupation: Apothecary
Voice: Slow speaker
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp. 1 Everburning torch.
Orianna Death, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a green collared shirt and white skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt, and sports empty pouches on her belt. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her fair skin shows little sign of her aristocratic breeding.
Personality: Orianna is depressed about a lot of things. She tends to be a nihilist. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was raised by priests from a young age. From her teen years she was always beautiful and desirable, so people have always doted on her. She used her abilities to travel the world and help people.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Religious, Mentor. Occupation: Cartwright
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Tiefling, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 36 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.
Nedda Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and is generally shirtless and showing off her tattooed chest. She has styled her black hair well, parting it to the right. Her ears are large.
Personality: She acts crazy and hedonistic. As long as the job gets done she does not care how it got done.
History: She was raised in a island tribe. Her childhood dream was to be a Scribe, but she was a colossal failure. She struck the Fletcher job and began her own company from there.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Athletic, Professionalism. Flaws: Ugly, Hedonist. Bonds: Nature, Job. Occupation: Fletcher
Voice: Smooth and feminine
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 36 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Giant
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 30 pp.
Adran Musumeci, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He is bald on top and has large white tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He has a massive crush on the younger sibling of the Spy who has hired him part-time. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Adran was born in the east. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is currently in port desperately looking for someone to get him out; and to settle down with his crush
Ideals: Persistence. Flaws: Ugly. Bonds: Has a crush, Job, Slave. Occupation: Spy
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 6000 sp.
Adelard Perceval Burke, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. His black hair is singed and shortened. His face is scarred and worn.
Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted, Artistic. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Cartwright
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Druidic, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
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