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Advanced [show]


Margery Halsey, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'11". She prefers to wear flannel, and her gloved hand is found clutching a glaive. Her white hair is unkempt and raggedy. She tend to wears goggles to shield her eyes.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest woman in the west; and she has a rivalry with the church that dominates her actions

Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Poor, Religious. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Margery Halsey, Female Human Warlock 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)14 (+2) 10 (+0)10 (+0)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 700 sp. White pearl (40 gp). 1 Breastplate.


Social Check DCs


Fulbar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his red hair down. He has a tattooed face.

Personality: He speaks before he thinks and is too direct. He believes the world needs to unite to get rid of giants once and for all.

History: He was born several months after his mother was called into army service. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it

Flaws: Impulsive. Bonds: Poor, Enemies, Military, Criminal record. Occupation: Seamstress

Voice: Hard of hearing, loud

Attributes [hide]

Fulbar Hogcollar, Male Halfling Fighter 3
Small (3'1") Halfling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 7 (-2)17 (+3) 13 (+1)16 (+3)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Halfling, Elven, Infernal, Celestial
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp. Tiger eye turquoise (11 gp). Alexandrite (700 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. He keeps his orange fur in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.

History: Trail was born in the east. At a young age he loved to build and create. He worked as a nervous Fortune-teller and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Philantrophist, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Trail In the Wind, Male Tabaxi Wizard 6
Medium (6'4") Tabaxi, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Deception +2, Religion +5
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 1000 gp.


Social Check DCs


Naill Caphaxath, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his falchion, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his long golden hair kept up in a rat tail. His eyes are green.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Naill was born with his father's beautiful face. He has had some formal singing training, and achieved minor success. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has a crush on the local Barkeep; and further expansion of business

Ideals: Opinionated, Artistic. Bonds: Attractive, Job, Rich, Has a crush. Occupation: Soapmaker

Voice: Hollow voice

Attributes [hide]

Naill Caphaxath, Male Elf Expert 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 2 (-4)14 (+2) 14 (+2)14 (+2)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Celestial
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 sp.


Social Check DCs


Braak Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy black suit. His silver hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Braak was born with his mother's beautiful face. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Money/treasure; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Shy, Fearful. Bonds: Attractive, Enemies, Rich. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Braak Gracey, Male Half-Orc Expert 7
Medium (5'10") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 58 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 18 (+4)8 (-1) 14 (+2)11 (+0)
Skills Stealth +2, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 10000 sp. Peridot (40 gp). Eye agate (13 gp). Blue quartz (13 gp). Golden pearl (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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