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Tervaround Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: This fat northern woman has a bulbous nose and wears tattered old clothes. Her skin is also unnaturally pale. Her golden hair is unkempt and raggedy. Her gray eyes are slightly larger than normal.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents enrolled her in a Adept school at a young age so that she could practice her martial talents. She has been saving her money to try and buy her sister's freedom.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Gifted. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Tervaround Horcusporcus, Female Gnome Adept 1
Small (3'0") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)16 (+3) 14 (+2)13 (+1)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Giant, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 sp.


Social Check DCs


Left-Handed In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'0". He dresses well, wearing brown shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a lance. He has styled his beige fur well, parting it to the right. He has several tiny amber earrings on each ear.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has all his life been fascinated with singing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Attractive, Rich. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Left-Handed In Woods, Male Tabaxi Paladin 6
Medium (6'0") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 32 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)9 (-1) 10 (+0)16 (+3)
Skills Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp.


Social Check DCs


Nuraval Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is kept up in a ponytail inside a broad hat. His eyes are likewise blue.

Personality: He will rave to anyone who will listen. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Nuraval hails from a village terrorized by drow. In his 11th year, his parents were killed by a drow raid, leaving Nuraval alone in the world. After a stint in an orphanage, he was adopted. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and wants to work out more often

Ideals: Athletic. Flaws: Insane. Bonds: Family, Enemies. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Nuraval Trueanvil, Male Dwarf Paladin 1
Medium (4'1") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 80 gp. Pink pearl (60 gp).


Social Check DCs


Nedda Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She prefers to wear white clothing when she does not wear armor. She has a slight overbite and is overall scrawny. Her white hair is braided into rings. Her eyes are gray.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She misses her home and complains about the freezing weather, even in summer.

History: The child of southern immigrants she idolized her father. Nedda was born on a far southern island where she grew up under the tutelage of her father, an expert Mason. She inherited the family business which she has now maintained for 5 years.

Motivation: Balancing her hectic life and new Mason responsibilities is difficult.

Bonds: Attractive, Immigrant, Job. Occupation: Mason

Voice: Speaks like tongue is numb

Attributes [hide]

Nedda Porridgepot, Female Halfling Aristocrat 9
Small (2'11") Halfling, Neutral Evil (CR 9)
Armor Class 15
Hit Points 68 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)15 (+2) 11 (+0)9 (-1)
Skills History +5, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Terran
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Oakley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears tight fitting clothing which further accentuates his frame. He sports a flattop hair cut. He wears a mask on his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Fighting. Flaws: Antagonistic, Mundane. Bonds: Attractive, Job. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Bernard Oakley, Male Human Monk 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)7 (-2) 12 (+1)16 (+3)
Skills Arcana +0, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1200 sp.


Social Check DCs

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